My 1st AI mod - UPDATE - (again)

Discuss general issues about modding HaloPC. Post ideas for mods here.

What do you think?

good
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78%
bad
0
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needs work
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give up
2
22%
 
Total votes: 9

shadow wolf





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My 1st AI mod - UPDATE - (again)

Post by shadow wolf »

ok, this is my first mod, and it encorprates Ai and PMI.

At the moment, all i have are a few shots of the Elites I've put in, but i hope 2 get sum more soon.

plz can i have sum feedback and/or suggestions?

Image
Image
Image
Image
Image

UPDATE: I now have Covie Sheilds, hunters a the covie uplinks in.
I am also trying to find a energy sword model that can be used for the pistol.
Last edited by shadow wolf on Wed Jul 14, 2004 8:39 am, edited 4 times in total.
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Post by Ethernet »

Nice work Wolfy, i likey!

Keep up the good work pal.
This is me Ethernet ya, but it was killercow before.
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Post by shadow wolf »

Can u fink of any way I could make it better?

Any suggestions 2 what scenery i could put in?
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Post by rossmum »

Nice. I want your video card.
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Post by frozenflames »

its nice...but pretty easy stuff.
Im not dissin u or anything, but its not a tough mod to make.
A suggestion is to figure oout how to make them spawn not in vehics. If u figure out, PLZ tell :!:
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
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Post by VoiDeD »

Hunter wrote:Nice. I want your video card.
Me too...

Anyways, yeah the mod is nice, but its easy to do, great for your first AI mod.
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Post by Overlord »

if u put the glow on the plasma sword, dat would b cool. but otherwise ya nice job wolf!
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Post by agent0025 »

can u pick up the energy sword after u kill an elite? and nice work! :D
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Post by shadow wolf »

can u pick up the energy sword after u kill an elite? and nice work!
Not as yet, i'm still lookin for a good 1st person model, or a way to use the 3rd person model in its place.
(if any1 can help, it would b appreciated [sp?])
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Post by shadow wolf »

Well,

Wraiths = I could but i dnt know how 2 get the driver 2 take damage
C. Dropships = I feel they are 2 big 4 bg.
Hunters = well, i could as AI, but i dnt know about dead 1s
C. Sniper. = Get me a model then maybe (coz i cant model 2 save my life)
Skins = same as above coz i cant skin either
Fuel rod = already there!
Ghosts = hummm, I'll look into th@
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Post by D3V0N »

Question to all you PC moders, is there anyway to inject AI into Xbox MP? I haven't had the time to look into it myself.
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Post by D3V0N »

Used to, leant it to someone who will put it to it's use. I use my PC for maily workish stuff. :/

My modded box has all my neads really.
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Post by DSDahl89 »

I WANT THAT MOD :!: :!: :!: :!: :!: CAN YOU PLEASE POST IT SOON :?:

:D PLEEASE???
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Post by shadow wolf »

If i injected Sp ghosts, could i make them blow up immediatly?
Also, how would i remove the respawn from them?
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Re: My 1st AI mod - UPDATE -

Post by Edwin »

Shadow Wolf wrote:ok, this is my first mod, and it encorprates Ai and PMI.

At the moment, all i have are a few shots of the Elites I've put in, but i hope 2 get sum more soon.

plz can i have sum feedback and/or suggestions?
http://mysite.freeserve.com/shadowwolf/ ... es/ai1.jpg
http://mysite.freeserve.com/shadowwolf/ ... es/ai2.jpg
http://mysite.freeserve.com/shadowwolf/ ... es/ai3.jpg
http://mysite.freeserve.com/shadowwolf/ ... es/ai4.jpg
http://mysite.freeserve.com/shadowwolf/ ... es/ai5.jpg

UPDATE: I now have Covie Sheilds, hunters a the covie uplinks in.
I am also trying to find a energy sword model that can be used for the pistol.

how did you get the bipeds to spawn directly? (i'm sorry if this is a n00b question, i hae been out of contact for a long time and AI in MP at all is a huge amazement to me, last time i was here the only AI in MP was the accident involving the covie dropship's turret in BG)
Im not dissin u or anything, but its not a tough mod to make.
:shock: :shock:

damn i been out for too-long
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Re: My 1st AI mod - UPDATE -

Post by VoiDeD »

Edwin wrote:how did you get the bipeds to spawn directly? (i'm sorry if this is a n00b question, i hae been out of contact for a long time and AI in MP at all is a huge amazement to me, last time i was here the only AI in MP was the accident involving the covie dropship's turret in BG)
Just like I said in your other post, you swap the bitmap of the vehicle to cryoglass, remove the model, and turn off the collision model.
Image
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Post by frozenflames »

d3von, ya - its rather simple to get AI into xbox MP. Getting their models takes some work, but the AI in a cyborg's body is quite simple
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
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Post by shadow wolf »

OK, i have some new pics and a bit more info about whats goin in this...

AI: I am going to have Yellow Elites + energy swords, Stealth Elites + ES, and hunters.
Scenery: C_storage + maybe some blown up ghosts.

Image
Image
Image

also, i have 2 questions.
1stly: Would it be harder if the hunters were camo-ed?
2ndly: How would i give the stealth elite a shield?

feedback and help appreciated
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Post by shadow wolf »

mac, both elites use the same collision model, same biped etc. only difference is the actv! :wink:
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Edwin





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Post by Edwin »

ok, twp more questions, how do you make them re-spawn, and how do you inject a hunter without causing models to go screwy? I know about PMI but when applied to a hunter wierd thigns happen (at least for me)
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