Bad UVS

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
gamble





Posts: 378
Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas

Bad UVS

Post by gamble »

The last hurdle for I to leap.

Apparently I have bad UVS on all the Walls in my map that are completely verticle, meaning no slant whatsoever. I guess I applied my UVW maps incorrectly(on some i applied no UVW at all and still go error). Does it matter on the texture i use on those surfaces? again its only on the verticle walls so if anyone can show me how to do it the right way, it would, I would be HIGHLY appreciative.

Image
gamble





Posts: 378
Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas

Post by gamble »

anyone?

EDIT- never mind, i got it after some trial and error
GHL





Posts: 337
Joined: Fri Mar 19, 2004 5:55 am
Location: England
Contact:

Post by GHL »

EVERYTHING needs a UVW map except stuff liek sky which has no textures.
gamble





Posts: 378
Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas

Post by gamble »

well the point is i did, but it still gave me bad UVS so i wonder how i applied it wrong (I obviosly get why i got bad UVS on a thing i had no UVW on).
Post Reply