EMP rifle (all i need is the model now)
EMP rifle (all i need is the model now)
Okay, it has taken me a little while, i have almost finished my EMP rifle, all i need now is a model. Since i know jack shit about modelling, i was wondering if someone could help me with this, i would greatly appreciate, all i need 2 have done is, a model created, and adding the AR ammo counter onto it but putting the heat levels on it instead of ammo. PM me if u can make the model 4 me, i will acknowledge all help.
k i have the model now, but i have a problem, and i know its a n00b question, but with my new model, it was originalyl based on the AR, how do i make it so that in the game, when you are using the rifle, the rifle that you view is the model that i have created........ also what program do i use to take screenshots of the weapon, like with it lying on its side or sitting up?
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To take screenshots, there should be a butten on the top right somewhere on your keyboard that says something like:
Print
Screen
Sys Rq
This button will copy your screen, so open paint or a similar program and paste. then just save it and upload it.
Hope i helped out.
Screen
Sys Rq
This button will copy your screen, so open paint or a similar program and paste. then just save it and upload it.

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- Burnination
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actually what everyone skips is that you can just import and export as .3ds in milkshape without any additional plugins so there is no need for those obj converters that take like 20 minutesKatarn wrote:that means your going to have a helluva time injecting into halo. Export as .obj, import into gmax or 3ds max, then export as .jms.
