A Night in the Canyons (Level 2 Conversion)

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
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Post by DEVIL0989 »

fisrt of all. if ur gonna have me in a vote to be banned from halo mods. plz atleast spell my name right noob
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Post by DEVIL0989 »

LOL mac made numerous accounts and voted for me on all of em.. what a fucken noob
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Post by VoiDeD »

Or, maybe the people in this forum want you banned.

Just a thought.
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DEVIL0989





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Post by DEVIL0989 »

no dude i checked. its dudelove and mac. both same person
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Post by Knight »

You. For starting a topic about banning people. You attention whore.
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Post by VoiDeD »

But how do you know dudelove voted? You dont.

So basicly everyone could hate you, and you would never know.
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Post by Spartan III »

Oh god...Mac...you are soooooo banned! *lock*
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A Night in the Canyons (Level 2 Conversion)

Post by The Swamp Fox »

Halo MP. Ya, not NMP, just MP for this one. The shaders are as close as possible, its just nighttime. Do I really have to explain whats in the map? Look in the readme if you must know. Give me some feedback on this one, I like it the best of all conversions to date. Enjoy!

http://www.halo-scene.com/request.php?228
Attachments
screen4.JPG
screen4.JPG (27.96 KiB) Viewed 6432 times
screen3.JPG
screen3.JPG (32.1 KiB) Viewed 6432 times
screen2.JPG
screen2.JPG (28.36 KiB) Viewed 6429 times
screen1.JPG
screen1.JPG (34.98 KiB) Viewed 6432 times
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Post by G0t m4xx 21a »

downloading now...

Time to answer THE QUESTION:

will it compress?
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Post by The Swamp Fox »

answer to the question: no. i cannot figure out why, the slack space pointer is correct.
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Post by G0t m4xx 21a »

oh well, at least it opens in SE

I'll just have it set as a backup for "putput" in HCE v0.8b2

<<<FTP's now>>>
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Post by G0t m4xx 21a »

This is pretty sweet, only complaints are that it is a tad laggy and the map is HUGE, just too big.

Looked around for the sungun, can't find it yet. I gotta fugure out how to get to the bottom of that really big hole, can't fit a shee down the tunnel.

i'll fiddle with the fall damage and wall climb and the force of greandes and see what I can find.

What map did you build this from? Wizard? or some other, I need to know that for HCE to work properly.
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Post by The Swamp Fox »

ive never had it lag, and its a great size for an 8 player plus deathmatch/ctf. it originally was derelict/carousel.
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Post by SEHF »

Crap! Sounds cool!

Too bad I can't try it until Saturday because I don't have my xbox cables... :o
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Post by Echelon »

Thank you Thank you Thank yooooouuuu swamp fox. You kick asssss!
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Post by decibel »

yes, thank u for this map swamp fox, everyone at Halo-Scene.com thinks your a GOD.
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Post by Acheron »

Does anyone know if this map works in System Link?
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Post by jake07777 »

Hmmm, i figured this would have more reply's by now, o well. Nice mod Swamp fox, but i bet u cant wait to see the weapon models im makng for this Halo CXE mod im doing. Have fun doing more conversion.
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Post by The Swamp Fox »

UltraMagnus told me it locks up system link, like i had said i dont have more than one xbox to test that with...either there is something in the map causing this, the xbox doesnt have enough ram to have multiple internet connections and play this map, or a 100 mbps connection is not fast enough to transfer all the data required by a map this large :'(
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Post by G0t m4xx 21a »

It's not super laggy, just if you jump around a whole lot I got it to stumble once or twice.

Also the covie dropship has the same glitch as in cyberspace, it will go through walls, it's pretty easy to just drive right through the bsp.
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