.mdl format???? Need help!!!

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TheExecuter





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Joined: Thu Mar 25, 2004 5:46 pm

.mdl format???? Need help!!!

Post by TheExecuter »

I got so models that I want to put into halo and the files for the model I downloaded are as follows:

awp is the name of the weapon

1) v_awp.mdl
2) p_awp.mdl
3) w_awp.mdl

what should I do, what is this?
Katarn





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Post by Katarn »

Ok, you need milkshape for this. Use Kratisto's mdl decompiler to decompile (only the w_awp.mdl) into .smds. then import the gun smd, not an animation. export as .obj. Then import the .obj in 3ds max. Then create a reference frame, resize, recoordinate, and link to the reference frame. export as .jms. Then compile into tag and build a cache file from tutorial.scenario
TheExecuter





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Post by TheExecuter »

i have a mac, could do it for me, i'll send you the files
Katarn





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Post by Katarn »

i dont have milkshape 3d, sry, my trial ran out
FlakLikaDuk





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Post by FlakLikaDuk »

I have MS but not 3DSMax or GMax yet... so if you could send me the files that would be fine but you'd have to find someone for the 3DS bit.
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TheExecuter





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Post by TheExecuter »

Katarn wrote:Ok, you need milkshape for this. Use Kratisto's mdl decompiler to decompile (only the w_awp.mdl) into .smds. then import the gun smd, not an animation. export as .obj. Then import the .obj in 3ds max. Then create a reference frame, resize, recoordinate, and link to the reference frame. export as .jms. Then compile into tag and build a cache file from tutorial.scenario
i got a PC i can use and milkshape, the rest is all mumbo-jumbo to me. can you elaborate on your tutorial thingy for me
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