Just got back into modding halo 2 and had a question
If i wanted it so that my multiplayer Master chief file is a jackel from Old Mombasa, what dependencies from what tags do i have to change so that my xbox does not crash when I take any damage?
I am using ADI
MP Models
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
Re: MP Models
Use Entity / Insolence, not ADI, transfer the jackal biped from a SP map that has it to your MP map, swap the Master Chief's [hlmt] dependency in the [bipd] tag with that of the jackal's.
Re: MP Models
did that but when i die, it crashes and makes a loud buzzing soundNotZachary82 wrote:Use Entity / Insolence, not ADI, transfer the jackal biped from a SP map that has it to your MP map, swap the Master Chief's [hlmt] dependency in the [bipd] tag with that of the jackal's.
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
Re: MP Models
Oh yeah.
Go to the [hlmt] of the jackal and null all [udlg] dependencies.
Go to the [hlmt] of the jackal and null all [udlg] dependencies.
Re: MP Models
solved that problem but when my cropse hits the ground it freezes lolNotZachary82 wrote:Oh yeah.
Go to the [hlmt] of the jackal and null all [udlg] dependencies.
Re: MP Models
What did you use to transfer? I'd suggest Insolence in this case. That or h2core for the transfer/building and h2guerilla for tag editing.