AI problems
AI problems
when I add AI to the map, the character only stands in one place, he looks at you and turns and stuff and even uses his weapon, but never runs after you and isn't really intelligent at all lol
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- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
Re: AI problems
You need to add Zones for him to move around in.
AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
Re: AI problems
how does one do thatgrimdoomer wrote:You need to add Zones for him to move around in.
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Re: AI problems
Look in his signature.Domnio wrote:how does one do thatgrimdoomer wrote:You need to add Zones for him to move around in.
Re: AI problems
link doesn't existEaton wrote:Look in his signature.Domnio wrote:how does one do thatgrimdoomer wrote:You need to add Zones for him to move around in.
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Re: AI problems
Thnx for the link, do you know where the respawn tut is for AI? I think it has to do with scripting or something. I tried searching for all the tuts I could find but I didn't have much luck
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Re: AI problems
yay! thank you
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Re: AI problems
I'm having a problem with the script editor in H2 Guerilla, it keeps wanting to send an error report.
any ideas as to why this might be happening?
any ideas as to why this might be happening?
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Re: AI problems
Same thing happens to me. Probably some .NET Framework update that broke it. You can just use ScriptTools instead.Domnio wrote:I'm having a problem with the script editor in H2 Guerilla, it keeps wanting to send an error report.
any ideas as to why this might be happening?
Re: AI problems
script tools doesn't open maps that don't have scripts...Eaton wrote:Same thing happens to me. Probably some .NET Framework update that broke it. You can just use ScriptTools instead.Domnio wrote:I'm having a problem with the script editor in H2 Guerilla, it keeps wanting to send an error report.
any ideas as to why this might be happening?
in this case it wont open coagulation because it says it has no scripts...
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Re: AI problems
Soldier of Lite wrote:Q: It keeps telling me my map (coagulation) has no scripts. What do I do?
A: You need to transfer over a script chunk. At this point, the program does not feature its own chunk adder, so you need to use entity's. It's easiest to transfer it from a map like colossus which has 3 chunks. Once you do that, I recommend that you use the full map compiler to adjust the script pointers before compiling your script.