Story wrote:Code: Select all
--Incoming Message-- Decrypting....Complete Downloading Keypair....Complete Applying PassKey 1....2....3....Complete Message Recieved:
Captain Sheffield XI wrote:
- -The year is 3535, as you know the Spartan II Program has been re-initiated in order to help curb the extensive amounts of both organized and unorganized crime that's been on the rise at a rapid rate.
-Solstice Hall is the center of commerce and business for the city of Freedmin Point. It was recently overrun with a highly organized crime agency known as the Deadly Hellrisers, one of the most notorious criminal organizations. It has been confirmed that they have technology equal to that of the government, which comes to no surprise as for the level of corruption.
-You, being at the top of your class and a well experienced soldier, have been selected to go in and "remove" the criminals from the area. There are several weapons in the area, and a few vehicles have been placed to help. Unfortunately, they have the same.Code: Select all
Incoming Image....Unencrypted. Opening File
Continued... wrote:
- -The attached image is from a Sparrow's perspective. The area you see is the conflict area, surroundings have been digitally removed.
-Your mission should be clear. Get there, get the job done and get out.
---Good Luck SoldierCode: Select all
Downloading Coordinates...
Just for scales' sake, the white things are taller in height then the MC.
No gameplay has been changed.
All weapons are stock, weapons contained: Sniper, AR, Shotgun, Flamethrower
Recommended Game-type: Generic Start, NO VEHICLE RESPAWN, stock options.
The map contains 4 warthogs, 2 for each team.
There's a secret RL. Kudos and a special prize to the first to find it, and tell me where it is.
Trust me, you WANT the special prize. It's nice.
This is my entry for the mod contest.
Credits:
- Altimit: Without eschaton I wouldn't have a plugin to allow this stuff.
MoDFoX: As always, I bump ideas off you.
Andrew_b: For breaking my first build, that was about 80% done, with his ghetto ass meta file, that game me a bitmap with dimensions 46x0. Thanks, especially you andy.
And now, one last profound statement;
This is what I wanted when I first started looking into the collision, and thanks to help from other members it's been accomplished. This is the greatest example of what can be accomplished using the plugin. So without further ado;
LOG MODS FTW!