i still can't wait to get this game, thank god it's coming out for 360.
i tried to watch the video, but i'm still on this lame laptop, and it was too choppy to really judge it.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
I absolutely LOVE the lighting in this
As for the gameplay, I'm sure harder difficulties would turn the highlit paths off, or you could have an option to do so.
Lighting looks amazing. I could careless about the one way path. I bet their are some "missions" or whatever its called that were you can choose diffrent paths. Ill defiantly buy the game. Only thing I'm worried about is how the long the game is and if their is multiplayer. Other then that it looks amazing and the mele combat looks awesome aswell.
I was pretty disappointed when I heard about that too. I was really hoping for a freerun more, or at the very least, less-linear game play. I'd rather have to make the decision on my own for where to go instead of having colored 'help' for where to go.
TomClancey wrote:I was pretty disappointed when I heard about that too. I was really hoping for a freerun more, or at the very least, less-linear game play. I'd rather have to make the decision on my own for where to go instead of having colored 'help' for where to go.
Its already confirmed that you can turn off the red color option for more advanced players. they also said their are multiple ways to go "sometimes". Its good enough to me.
The demo is waay too big for the little amount of content
I couldn't really get into what the demo provded because it was over so quickly and that I never got to do all too much - just had the game telling me DO THIS and no choice but to follow.
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Technically its only me animating though
XxPTLegitxX wrote:Only thing I'm worried about is how the long the game is and if their is multiplayer.
how would you do multiplayer on a game like this? that would just be odd
Not Removing until Prototype comes out. Started 1/7/2009 obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG! waev: caps lock might
i played the demo for this game, i was kinda hoping for like a huge city that you can roam freely around...kinda like assassin's creed, you get a mission, you set a marker to the destination, and go whichever way you want to get there. Still fun though, just a bit too linear...ok it's way too linear for this type of game, but i'm still gonna get it later on.
edit:
guysullavin wrote:how would you do multiplayer on a game like this? that would just be odd
coop?
"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot