Mirror's Edge

Discuss whatever you want about video games and gaming in general. Be nice though.. fanboys will get a swift kick in the nuts.
Kirk




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Post by Kirk »

Yeah saw that earlier... Same disappointing footage. The lack of the "free running" the game claimed to have is really a big turnoff.
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[cc]z@nd!




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Post by [cc]z@nd! »

i still can't wait to get this game, thank god it's coming out for 360.

i tried to watch the video, but i'm still on this lame laptop, and it was too choppy to really judge it.
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JunkfoodMan





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Post by JunkfoodMan »

I absolutely LOVE the lighting in this
As for the gameplay, I'm sure harder difficulties would turn the highlit paths off, or you could have an option to do so.
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Kirk




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Post by Kirk »

It's not even the path, it's the fact that there's only ONE way to go. Games like this shouldn't be restricted to that.
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XxPTLegitxX





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Post by XxPTLegitxX »

Lighting looks amazing. I could careless about the one way path. I bet their are some "missions" or whatever its called that were you can choose diffrent paths. Ill defiantly buy the game. Only thing I'm worried about is how the long the game is and if their is multiplayer. Other then that it looks amazing and the mele combat looks awesome aswell.
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TomClancey





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Post by TomClancey »

I was pretty disappointed when I heard about that too. I was really hoping for a freerun more, or at the very least, less-linear game play. I'd rather have to make the decision on my own for where to go instead of having colored 'help' for where to go.
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XxPTLegitxX





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Post by XxPTLegitxX »

TomClancey wrote:I was pretty disappointed when I heard about that too. I was really hoping for a freerun more, or at the very least, less-linear game play. I'd rather have to make the decision on my own for where to go instead of having colored 'help' for where to go.
Its already confirmed that you can turn off the red color option for more advanced players. they also said their are multiple ways to go "sometimes". Its good enough to me.
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TomClancey





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Post by TomClancey »

Ah, I forgot about that, I guess that's better than nothing, still pretty disappointing.
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DrXThirst




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Post by DrXThirst »

Downloading the demo now. Is it any good?

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YagerX





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Post by YagerX »

I'm downloading it too its taking epic long though...
(man that's shit grammar, reminds me of massive damage XD)
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Dr.Cox




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Post by Dr.Cox »

The demo is shit. The game is going to be shit.


Its basically, "Hey follow this pre designated path and beat up who we tell you to."


yay.....
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YagerX





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Post by YagerX »

Yea it's not stellar but it's not that shit either...
I'd say it's more of a rental, just for the unique experience?
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Post by ScottyGEE »

The demo is waay too big for the little amount of content :(
I couldn't really get into what the demo provded because it was over so quickly and that I never got to do all too much - just had the game telling me DO THIS and no choice but to follow.
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Post by guysullavin »

XxPTLegitxX wrote:Only thing I'm worried about is how the long the game is and if their is multiplayer.
how would you do multiplayer on a game like this? that would just be odd
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AbeFroman




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Post by AbeFroman »

i played the demo for this game, i was kinda hoping for like a huge city that you can roam freely around...kinda like assassin's creed, you get a mission, you set a marker to the destination, and go whichever way you want to get there. Still fun though, just a bit too linear...ok it's way too linear for this type of game, but i'm still gonna get it later on.

edit:
guysullavin wrote:how would you do multiplayer on a game like this? that would just be odd
coop?
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Dr.Cox




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Post by Dr.Cox »

YagerX wrote:Yea it's not stellar but it's not that **** either...
I'd say it's more of a rental, just for the unique experience?

Unique not so much.
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YagerX





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Post by YagerX »

Dr.Cox wrote: Unique not so much.
Why not? the head tracking and the gun pla-...Ah i see what you mean, yea just play the demo...
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