I PMI'd a door into a map to seal off a passageway, and the PMI went successfully, but I hit a wall that I've never really had to find a solution to.
When I PMI'd the door, all I injected was the mod2 tag, because that was the only place I found the door, so now I have no way of putting it into my actual level, as I don't have an injectable object such as a scen tag or something like that. I also didn't see a coll file for it in the coll tag tree.
So how am I going to get the door into my actual level with sparkedit?
PMI'd door issue
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- Posts: 22
- Joined: Tue May 27, 2008 5:32 pm
What Andrew said. Or if this is multiplayer, just duplicate a peice of scenery and import it in SparkEdit.
For anybody still wondering where FTD has gone, here it is.
My way doesn't replace scenery. Rawr rawr rawr.Andrew_b wrote:My way works for multiplayer. I just said PMI the mach tag so you have all the doors tags instead of just the model.Philly wrote:What Andrew said. Or if this is multiplayer, just duplicate a peice of scenery and import it in SparkEdit.
For anybody still wondering where FTD has gone, here it is.