a giant grunt... is this possible?

Discuss general issues about modding HaloPC. Post ideas for mods here.
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QUETZALCOATL





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a giant grunt... is this possible?

Post by QUETZALCOATL »

i just want to know if its possible you can actually mod to make a giant grunt! i have seen a picture of it before, but now i cant find it.
if anyone knows about this giant grunt, please respond!
i need to know if this is even possible!
au5t3n5




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Post by au5t3n5 »

im guessing you can just scale the model to be bigger

but that would mean issues with the collision model...
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DeadHamster




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Post by DeadHamster »

Scale it up, hex edit the collision model.


Im gonna do some looking into collision model editing right now. Not that it means anything considering I'm pretty much illiterate with anything like that.
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Post by InvaderVeex »

Download the original Silent Cartographer map for Halo Custom Edition.

Open up Halo Custom Edition.

Go to the silent cartographer.

once there, turn on dev, and type 'object_create beach_lz_banshee'

now there will be an unmanned banshee on the beach.

now type 'object_set_scale beach_lz_banshee 1.5 10'

You will now have a giant banshee. Try to have fun with it.
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DeadHamster




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Post by DeadHamster »

he said grunt. But if that works the process should be the same, just finding the "game-name" for a grunt.
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QUETZALCOATL





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Post by QUETZALCOATL »

wow, thnx
so it works only in halo ce?

im gonna try to make a juggernaut flood this way
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JK-47




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Post by JK-47 »

It works in either. Visually, you could have a giant grunt in Halo PC, with the exception that it's collision wouldn't match.
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QUETZALCOATL





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Post by QUETZALCOATL »

can someone make a full tutorial for then plz (halo pc)? listing all the software needed plz and accurate steps. i dont want to make a mistake lol!
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JK-47




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Post by JK-47 »

All you have to do is extract the grunt model out of the mod2 tag set in HMT, then open it up into a modeling program that supports .obj files (like Misfit Modeler), and then just scale the model up to your liking.
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Post by DeadHamster »

and if you REALLY wanted, you could scale up the collision as well by hex.
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QUETZALCOATL





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Post by QUETZALCOATL »

thnxs! now to be sure, wat list of software should i use?
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QUETZALCOATL





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Post by QUETZALCOATL »

_
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DeadHamster




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Post by DeadHamster »

Misfit Modeller.

HMT.

Any hex editor (this will NOT be easy, this is advanced stuffs. Very tedious work, very unreliable results.)
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QUETZALCOATL





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Post by QUETZALCOATL »

ah, thnxs
now... i just downloaded misfit modeler seconds ago. how do i scale up?
ah, i dont get it
Last edited by QUETZALCOATL on Sun Oct 12, 2008 9:27 am, edited 1 time in total.
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Post by guysullavin »

select all verticies then press the button that looks like one big square and one medium/small-sized square then drag on the screen how you like.
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Post by hiheyhello »

im waiting for someone to make attack of the nuclear grunt :) you never know i just might do it :D
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QUETZALCOATL





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Post by QUETZALCOATL »

k, got it. then save or save as?
after that, how do i make it work?
(maybe a tut wouldnt be a bad idea... )
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Post by Cryticfarm »

Ok firstly, your avatar is breaking the rules, secondly, save as most likely, no one is gonna give you a tutorial for gods sake, looks one up yourself.
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QUETZALCOATL





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Post by QUETZALCOATL »

(i'll change avatar later)
your rude... fine no tut, now wat about collision up?
how to do?
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QUETZALCOATL





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Post by QUETZALCOATL »

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