Battle Up Top!
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
Battle Up Top!
Well, guys, I haven't released a mod in a while, I wanted to do something that people would actually play, because most mods don't ever really get played, but are made for popularity and other things. This mod focuses on original gameplay and was originally made to recruit people to mod Halo PC, by making an inspiration to them, that's why I added a lot of stuff to make it extremely original, and make them want more. This mod would be extremely good for a dedicated server, especially for a modded map rotation. I plan on making a bunch of them, but I'll keep those original ideas under wraps for now
Now, I'll show you the actual mod, in a clients point of view.
Those are some in-game pictures my friend, Bryan took.
Now for some information about the mod...
If you haven't noticed, this takes place on top of Danger Canyon
Weapon Changes:
The Assault Rifle has been modified to be slightly better.
The Shotgun now has some force to it, which is good for stopping on-coming vehicles.
The Plasma Rifle and Plasma Pistol now does more damage.
The Needler has a one-hit-kill melee now.
The Pistol has been slightly weakened.
The Flamethrower has been replaced by the Gravity Rifle, via a dependency swap in the ITMC tag. The Gravity Rifle is only good for stopping on-coming vehicles and possibly sending the passengers into the air, where they will be damaged by falling and possibly killed. The gravity rifle has no reloads, and infinite ammo.
All guns with the possibility of reloading have been changed to have max starting ammo.
The Rocket Hog now has six rockets loaded at a time.
The Flag has a one-hit-kill melee now.
The Gun Turret does more damage now, so it's a great defense weapon.
Please, feel free to change this mod in any way, for any purpose.
You may use this mod in dedicated servers, just be sure to point people to Halomods, so we get more modders in here.
Now, I'll show you the actual mod, in a clients point of view.
Those are some in-game pictures my friend, Bryan took.
Now for some information about the mod...
If you haven't noticed, this takes place on top of Danger Canyon
Weapon Changes:
The Assault Rifle has been modified to be slightly better.
The Shotgun now has some force to it, which is good for stopping on-coming vehicles.
The Plasma Rifle and Plasma Pistol now does more damage.
The Needler has a one-hit-kill melee now.
The Pistol has been slightly weakened.
The Flamethrower has been replaced by the Gravity Rifle, via a dependency swap in the ITMC tag. The Gravity Rifle is only good for stopping on-coming vehicles and possibly sending the passengers into the air, where they will be damaged by falling and possibly killed. The gravity rifle has no reloads, and infinite ammo.
All guns with the possibility of reloading have been changed to have max starting ammo.
The Rocket Hog now has six rockets loaded at a time.
The Flag has a one-hit-kill melee now.
The Gun Turret does more damage now, so it's a great defense weapon.
Please, feel free to change this mod in any way, for any purpose.
You may use this mod in dedicated servers, just be sure to point people to Halomods, so we get more modders in here.
- Attachments
-
- Battle Up Top!.zip
- PPF Patch, you need PPF-O-Matic.
- (23.23 KiB) Downloaded 10 times
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
noice
i can has sparkeditz
i can has sparkeditz
please visit mycity...noob modeler package
[IA]Paul wrote:We're gonna have a slumber party and we're gonna put ribbons in our hair and kiss all the boys.
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
Yes u can haz sparkedit!Cobain wrote:noice
i can has sparkeditz
This is really fun, you guys should try it out!!!
Someone get a dedicated server NAO
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
- hiheyhello
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- Location: ontario
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
- guysullavin
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- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
Im still telling you the joiner-friendly AI would've gotten more people to join. But NOOOO, they'd much rather do snipe-offs ontop of Boarding Action, or Danger Canyon stuffs.
Looks good, I remember it being somewhat fun when we played it way back when. just make sure to fix that $#% spawn point on that Snipe-Off map if you release it. Nothing's worse then getting stuck in the wall.
Looks good, I remember it being somewhat fun when we played it way back when. just make sure to fix that $#% spawn point on that Snipe-Off map if you release it. Nothing's worse then getting stuck in the wall.
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
Oh, I remade the mod from scratch, now it's perfect!DeadHamster wrote:Im still telling you the joiner-friendly AI would've gotten more people to join. But NOOOO, they'd much rather do snipe-offs ontop of Boarding Action, or Danger Canyon stuffs.
Looks good, I remember it being somewhat fun when we played it way back when. just make sure to fix that $#% spawn point on that Snipe-Off map if you release it. Nothing's worse then getting stuck in the wall.
I just need some pictures!
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina