Halo 2 or Halo 3?
Halo 2 or Halo 3?
Well, I have been debating with myself lately on whether I should start helping out with Halo 3 modding by researching and making programs for it or research what is left on Halo 2. This is why I am having trouble deciding:
Halo 3:
Pros:
-Best game ever and so much better than Halo 2
-Making applications would help the community and myself when Halo 3 becomes modable
Cons:
-High chance of Halo 3 not being modable so it would be useless to research something that I can never use
-0 chance of me getting a dev/demo kit
Halo 2:
Pros:
-Very fun to mod
-I could actually use the applications I make
Cons:
-Halo 2 modding is getting very boring since I know there is a better game out there
So, any suggestions?
Halo 3:
Pros:
-Best game ever and so much better than Halo 2
-Making applications would help the community and myself when Halo 3 becomes modable
Cons:
-High chance of Halo 3 not being modable so it would be useless to research something that I can never use
-0 chance of me getting a dev/demo kit
Halo 2:
Pros:
-Very fun to mod
-I could actually use the applications I make
Cons:
-Halo 2 modding is getting very boring since I know there is a better game out there
So, any suggestions?
Last edited by Eaton on Sun Sep 28, 2008 1:19 pm, edited 1 time in total.
Personal, i would stick to Halo 2, since there is so much more modding you can do, more potential. And imo, it's MP is still superior to Halo 3 in some ways.
If Halo 3 could be modded just as weel, then sure, i would stick to that, since thats what most people are playing.
I don't have any opinions on the research matter.
I think you should choose what makes you most happy.
If Halo 3 could be modded just as weel, then sure, i would stick to that, since thats what most people are playing.
I don't have any opinions on the research matter.
I think you should choose what makes you most happy.
I'd say stick to Halo 2. From the impression I'm getting from the H2 forums, it looks as if everybody is getting saddened by people 'moving on' to Halo 3. Do those people a favour and stick with 'em.
For anybody still wondering where FTD has gone, here it is.
Halo 2 is better, in terms of modding. Halo 3 really is full of Fail. save for Halo 3 PC.Eaton wrote:Ok, I added a poll so vote!
The modders/programmers shouldn't have abandoned support for other Games.
Whats wrong with modding H2V for PC? is their PC crap?
There must be a reason why they don't want anything to do with H2V.
Halo 2 Vista > Halo 3 - 360.
no, its dying, cause the modders moved onto Halo 3, or some left long ago to live their lives, or lost the motivation to mod, due to something bad happening.Eaton wrote: Cons:
-Halo 2 modding is getting very boring since I know there is a better game out there
So, any suggestions?
Halo 2 is getting boring, there's nothing new coming out.
Shock120 on XLink & XBC
I would work on researching halo 2 and making programs for that, because you can actually test them easily and see your progress. If you learn to program the right way, if it ever becomes possible to mod halo 3, then you should be able to modify the code to work with it easily or even rewrite it pretty quickly.
- grimdoomer
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Halo 2. If you get far, you can cary over what you know into halo 3, even though its way different.
AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
Halo 2.
To be honest with Halo 3 its a mess right now because if you got into it we'd need to keep up with your research so we don't waste time looking into it, and you can't even test halo 3 so I bet many values would turn out wrong and that'd make it a bigger mess going back to test your work, see the way we work is we test it to make sure its right, label it, leave it, and move on because we know its been tested.
Plus I'd say Halo 2 needs a jump start again.
To be honest with Halo 3 its a mess right now because if you got into it we'd need to keep up with your research so we don't waste time looking into it, and you can't even test halo 3 so I bet many values would turn out wrong and that'd make it a bigger mess going back to test your work, see the way we work is we test it to make sure its right, label it, leave it, and move on because we know its been tested.
Plus I'd say Halo 2 needs a jump start again.
How much longer do you think, it'll take for all values to be mapped out?-DeToX- wrote:Halo 2.
To be honest with Halo 3 its a mess right now because if you got into it we'd need to keep up with your research so we don't waste time looking into it, and you can't even test halo 3 so I bet many values would turn out wrong and that'd make it a bigger mess going back to test your work, see the way we work is we test it to make sure its right, label it, leave it, and move on because we know its been tested.
Plus I'd say Halo 2 needs a jump start again.
Would any of the Halo 3 modders come back, to H2V?
Cause they completely ignored it, and jumped to Halo 3.
Shock120 on XLink & XBC
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- grimdoomer
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People really need to stfu about H2V, it's getting really annoying.Shock120 wrote:How much longer do you think, it'll take for all values to be mapped out?-DeToX- wrote:Halo 2.
To be honest with Halo 3 its a mess right now because if you got into it we'd need to keep up with your research so we don't waste time looking into it, and you can't even test halo 3 so I bet many values would turn out wrong and that'd make it a bigger mess going back to test your work, see the way we work is we test it to make sure its right, label it, leave it, and move on because we know its been tested.
Plus I'd say Halo 2 needs a jump start again.
Would any of the Halo 3 modders come back, to H2V?
Cause they completely ignored it, and jumped to Halo 3.
AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
its like the only game, thats better to mod, just only you have taken time to do it, with not enough help.grimdoomer wrote:People really need to stfu about H2V, it's getting really annoying.Shock120 wrote:How much longer do you think, it'll take for all values to be mapped out?-DeToX- wrote:Halo 2.
To be honest with Halo 3 its a mess right now because if you got into it we'd need to keep up with your research so we don't waste time looking into it, and you can't even test halo 3 so I bet many values would turn out wrong and that'd make it a bigger mess going back to test your work, see the way we work is we test it to make sure its right, label it, leave it, and move on because we know its been tested.
Plus I'd say Halo 2 needs a jump start again.
Would any of the Halo 3 modders come back, to H2V?
Cause they completely ignored it, and jumped to Halo 3.
Shock120 on XLink & XBC
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
Yea, well every one keeps bitching about it like there 5 years old. Really just grow up, get some patients, and grow a dick, seriously.
AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
Or open the maps in a hex editor, research them, and learn how to edit them. Or even make some apps to do so on your own, nobody is stopping you from modding, you might not be getting tools, but you can still mod stuff.grimdoomer wrote:Yea, well every one keeps bitching about it like there 5 years old. Really just grow up, get some patients, and grow a ***, seriously.
I do H2V work myself, I like it not alot has been done ever since support was dropped asap. It's quite nice learning what can be done with RTH (as I don't know much about the .map format) I build player structs and everything quite nicely.
But in other words Halo 2 is to me an overall better game, Yes it doesn't look as good but in some sense its the same system, just with some "Vista Pretty's" over it.
But in other words Halo 2 is to me an overall better game, Yes it doesn't look as good but in some sense its the same system, just with some "Vista Pretty's" over it.