pearl harbor

Discuss general issues about modding HaloPC. Post ideas for mods here.
CrimsonKnight





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pearl harbor

Post by CrimsonKnight »

As i am sure you all know today is the day of "infamy". I think it would be a neat idea for someone to mod a map so it will be more like ww2, such as the dday landing on normandy beach. I am going to try to do this, but i am a noob and im still proud of being able to swap projectiles. perhaps someone else can start on it too, that way we are more likely to get it done.
CrimsonKnight





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Post by CrimsonKnight »

anyone know what the normal ROF is for the AR?
Hivemind




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Post by Hivemind »

15.. least for xbox
If your significance is that but significant then is there another with significance?
WaLKa





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Post by WaLKa »

Hivemind wrote:15.. least for xbox
its the default for most rapid fire weapons...
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Hivemind




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Post by Hivemind »

o, ok
If your significance is that but significant then is there another with significance?
CrimsonKnight





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Post by CrimsonKnight »

thnx, now if i could just change it and make it work. i keep getting the infamous gathering exception data warning.
WaLKa





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Post by WaLKa »

CrimsonKnight wrote:thnx, now if i could just change it and make it work. i keep getting the infamous gathering exception data warning.
try carefully redoing all the steps
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CrimsonKnight





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Post by CrimsonKnight »

ill try
WaLKa





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Post by WaLKa »

CrimsonKnight wrote:ill try
good luck then :D
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CrimsonKnight





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Post by CrimsonKnight »

lmao, so now i know that a speed of 2 is really really fast....lol oh my god...im tempted to leave it in.
WaLKa





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Post by WaLKa »

CrimsonKnight wrote:lmao, so now i know that a speed of 2 is really really fast....lol oh my god...im tempted to leave it in.
er.. lol.. okay :D
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CrimsonKnight





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Post by CrimsonKnight »

ok, everytime i go to change the rof or clip size of anything i get an exception.
Top Gunn





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Post by Top Gunn »

Theres a Mod like this on a site- I remember its a Dday MOD.
A.K.A: Jesus
Superfly





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Post by Superfly »

Im currently working on a map which is like that i have done the models and everything but I think gearbox need to realease something so I can put it in the game

I have also made the models for 3 vehicles which are land, sea and air
CrimsonKnight





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Post by CrimsonKnight »

sweet, lets hope we wil be able to put them in, for now im jsut editing things though. and i figured out why i kept getting exceptions and solved it. ill try to finish up tommorow. it wont have any new textures though. havent learned how to do that yet....but i will.
WaLKa





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Post by WaLKa »

CrimsonKnight wrote:sweet, lets hope we wil be able to put them in, for now im jsut editing things though. and i figured out why i kept getting exceptions and solved it. ill try to finish up tommorow. it wont have any new textures though. havent learned how to do that yet....but i will.
why were you getting em?
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CrimsonKnight





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Post by CrimsonKnight »

just a stupid noobish error. i feel ashamed that i did it. oh well. now on to my other problems...told you this would take a bit. im begining to change it to be just a really cool mod though instead of sticking with the ww2 theme. i hope it turns out ok.
WaLKa





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Post by WaLKa »

good luck to you then
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kodos





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add weapon and vehicle mods

Post by kodos »

add German burp gun, thonpson gun, bazooka, and change vehicles.
Superfly





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Post by Superfly »

In order to do that you would need to modify a few things? wouldnt you?
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