Longbow....

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply

Would it be cool to fly the longbow?

yes
7
78%
no
2
22%
 
Total votes: 9

-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Longbow....

Post by -=]-[EX=- »

ok do you think it i possible to fly the longbow from the maw.... i could prpbably get the model n stuff but i havent messed with collision models or hek really that much yet so ... i might need some help..
User avatar
Duffman





Posts: 1035
Joined: Sun Feb 22, 2004 3:03 pm
Location: Space Hotel

Post by Duffman »

there was a mod for this a while ago, but it was in BG and the longsword was so big, it wasn't very much fun to fly
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Duffmn04 wrote:there was a mod for this a while ago, but it was in BG and the longsword was so big, it wasn't very much fun to fly
Yeah, Longsword, not Longbow, and it WILL be fun when Engineer comes out and we add weapons...
4 CHAINGUNS AND MISSILES!
User avatar
HunterXI





Posts: 3927
Joined: Sat Nov 22, 2003 11:21 am
Location: Azeroth
Contact:

Post by HunterXI »

lol yea, something like that... or just 9,000,000,000 SNIPER TURRETS!!! *shudder*... the n00bs...
This post printed on 100% recycled electrons.
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

No, I wouldn't make it that overpowered...but I know people who would...
:roll:
Scarecrow





Posts: 469
Joined: Mon May 17, 2004 7:21 pm

Post by Scarecrow »

Hunter wrote:No, I wouldn't make it that overpowered...but I know people who would...
:roll:
Lets see ill put a nuke here, a fuel rod cannon there, a plasma bomb bay about nere and needler machineguns here with scorpion turrets on the underside and autoaiming warthog chain cannons here.... *hides masterplan and tries to look innocent* Okay okay im just kidding im not that much of a n00b *quickly turns around and adds another nuke* :D
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

why wait? Hek can do it too. Im already making a longsword mod.
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

no hek cant do it.. u need to wait for engineer.
Image
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

the sentianal__ wrote:why wait? Hek can do it too. Im already making a longsword mod.
I was talking about the collision model, sorry for ambiguous sentence...
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

you still dont need the engineer for a collision
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

the sentianal__ wrote:you still dont need the engineer for a collision
Well, unless you're magic with Hex editors and have a LOT of time on your hands, yes you do.
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

u wouldnt even be able to get inside the longsword, u would walk right through it.

question: if a vehicle doesnt have a collision model, will it fall thru the sbps?
Image
KoMatik





Posts: 114
Joined: Sun Mar 28, 2004 4:57 pm

Post by KoMatik »

just scale longsword model down and use peli coll
Your image cannot exceed 400x200 or 50kb
Post Reply