Grenade Gun, so confused
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- Posts: 24
- Joined: Thu Aug 21, 2008 7:42 pm
Grenade Gun, so confused
Ok, i want to make one of my guns shoot wraith shots, like the big wraith gun shots. And i want another one of my guns to shoot plasma grenades. I cant seem to figure either out. BTW ide like the plasma grenade gun more than wraith gun.
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
the plasma grenade projectile, if you just swap the projectile with a plasma grenade i believe it will just drop in front of you, i don't know if you can dependency swap a projectile, or if doing so will fix this, i personally have never done a dependency swap, im from the times when everyone used meta swaps when they wanted to swap anything
"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot
- DeadHamster
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- Joined: Thu Feb 15, 2007 9:38 pm
- guysullavin
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Then you don't have the right to say "'nuff said".guysullavin wrote:{TP}Spartans Grenade Launcher Tutorial
'nuff said
wraith launcher... idk about that
Its a basic meta swap, or dependency swap.
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- Posts: 24
- Joined: Thu Aug 21, 2008 7:42 pm
haha
Haha andrew b xD Well idk about wraith but i got the Plasma grenade gun to work. I dont know why my plasmas bounce real far though. Ide like to change that. And if someone has any idea on wraith gun plz tell me.
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
Open a clean version of your map in HMT.
Do a batch extract (tools>extract>batchextract), into a new folder, name it Shef. Cause thats what cool kids do.
Open any map with the wraith in HMT
Go to projectiles.
Click the recursively button next to save, and click save, select the "Shef" folder as where to extract, it'll do the work with saving the right files for you.
Now copy paste the clean version into the shef folder, and select tools>Rebuild Map
Select the map inside the shef folder as the original map.
Select yes to auto place stuff
Under new tags, right click and hit add, and browse to the Shef folder, go under vehicles, wraith, and select wraith mortar.proj.meta.
Now click build map, when it asks about the new Vertices, hit no, same to indices, but YES to modified offset.
Now rename it to "(mapname).map", open your rebuilt map in HHT, and find any weapon you want. Find where it says "proj" somewhere, and swap whatever is there with the wraith mortar.
Tadah! Your first rebuild.
If you need more help feel free to PM me.
Do a batch extract (tools>extract>batchextract), into a new folder, name it Shef. Cause thats what cool kids do.
Open any map with the wraith in HMT
Go to projectiles.
Click the recursively button next to save, and click save, select the "Shef" folder as where to extract, it'll do the work with saving the right files for you.
Now copy paste the clean version into the shef folder, and select tools>Rebuild Map
Select the map inside the shef folder as the original map.
Select yes to auto place stuff
Under new tags, right click and hit add, and browse to the Shef folder, go under vehicles, wraith, and select wraith mortar.proj.meta.
Now click build map, when it asks about the new Vertices, hit no, same to indices, but YES to modified offset.
Now rename it to "(mapname).map", open your rebuilt map in HHT, and find any weapon you want. Find where it says "proj" somewhere, and swap whatever is there with the wraith mortar.
Tadah! Your first rebuild.
If you need more help feel free to PM me.