Desertsnap

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Advancedmodderzros266





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Joined: Tue Jul 29, 2008 10:37 pm

Desertsnap

Post by Advancedmodderzros266 »

ALL INFO OTHER THAN NAME AND DISCRIPTION IS NOW OUT OF DATE
I WILL UPDATE THIS TOPIC SOON I JUST DONT HAVE ALOT OF TIME...


Map name: Desertsnap

Discription: A fun map with good vehicles and badass weapons

Vehicles: Bruteghost,Gausehog,Chaingun/Misslehogm,Jets,Hpelican and Hyper beam turret

Custom Weapons: Heavy pistol,laser sniper,minigun,m249,m4,brute plasma riffle,fire ball spell scroll,fire scater grenades,Bigsniper 1,Bigsniper 2,Energy blade,Energy pistol,Mine layer,Heavy uzi,battle riffle,Secret weapon 1,Secret weapon 2,benelli shotgun,Soul eater skull,Railgun,mx8 riffle,brute shot

UPDATE: i replacing the ma2b assualt riffle with a Soul eater skull and replaced the energy claws with an energy pistol, added a brute shot and fixed the jets error that dident allow you to get in by complelty changing the type of jets from coldsnap jets to c_jets from some other map i think it may be hugeass i dont know...

Pics:

Go to the url to see it...

http://i133.photobucket.com/albums/q77/ ... 1219028537
Last edited by Advancedmodderzros266 on Sun Aug 17, 2008 11:35 pm, edited 3 times in total.
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MoDFox





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Post by MoDFox »

Pretty much it sounds like you're going to skin coldsnap with sand...
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xbox




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Post by xbox »

Do you actually intend on doing this?
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InvaderVeex





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Post by InvaderVeex »

A Coldsnap mod? :|

Make a mod of Oblivion instead. D:
Advancedmodderzros266





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Post by Advancedmodderzros266 »

im not reskining coldsnap i made a bsp for it...
xbox wrote:Do you actually intend on doing this?
its already almost done... lol
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JK-47




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Post by JK-47 »

The base looks alright I suppose. I don't understand why you didn't make a simple BSP yourself for it, though.
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Advancedmodderzros266





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Post by Advancedmodderzros266 »

JK-47 wrote:The base looks alright I suppose. I don't understand why you didn't make a simple BSP yourself for it, though.
im not good at modeling so i made the map and ripped sceanery and weapons and vehicles so yah...

the pic is acctually out of date now i just put loads of updates but loads of new bugs lol...

Bugs:
Gooses spawn like crazy
and coldsnap hogs spawn like crazy
metkillerjoe




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Post by metkillerjoe »

JK-47 wrote:The base looks alright I suppose. I don't understand why you didn't make a simple BSP yourself for it, though.
Base looks a tad plain for me, but nice idea.
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Andrew_b




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Post by Andrew_b »

Fail

Bsp ugly
messed up UVW coords (or so it seems)
why would i ever want to use this
and give reasons why this isn't fail if you don't think.

However, It isn't fail because...because..

Nvm, it's fail.

Don't rip. Make your own tags.
L0d3x




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Post by L0d3x »

Sounds like extinction to me.
WAY too big and boring.

I'm not downloading anything like exctinction again, unless you get a nice looking BSP...forget it.
conquer2090





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Post by conquer2090 »

i dont understand why people can't make extinction... its 2 steps shy of being a desert snap, just smaller. All you need to do is model the few simple forerunner structures that there are, and get some elephants (obviously stationary cuz this is CE).
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
Teh_Arbiter





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Post by Teh_Arbiter »

reminds me of counterstrike for some reason :P
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