Gravemind Beta v1.3 Updated 2/8/08

Put all utilities related to Halo2 Vista here.
DG333





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Post by DG333 »

grimdoomer wrote:
DG333 wrote:
Shock120 wrote:
DG333 wrote:...Is there anyway to spawn characters in vehicle turrets and seats?
Look at the specific [Vehi] and you'll see "Built-in Gunner" switch them to any [Char] you want.
Didin't work. :(
When I swapped that I still got an empty hog, and when I got in it the game crashed.

Do you change the BIG on the turrent vehicle or the warthog itself?

I'd also like to report a bug when ever I switch the teams of any character, they don't spawn at all throught any level except in vehicles.
Because the bipd tag isn't finished and has some bugs. It has also know to brick maps so watch out.
Oh ok no rush then.
Something_Else





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Post by Something_Else »

If anyone else wants to know how to make something immortal (i.e. You or your Allies) then go to the section [hlmt], select character, and in the Meta Editor mode, tick the box "Cannot Die From Damage".

Also, figured some might want to know how to edit the FOV since you can't still in the biped section as it's not complete yet:

http://halo.modacity.net/forums/showthread.php?t=11157
"There's a fine line between not listening, and not caring. I like to think that I'm walking along that line every day." - Church Red vs Blue Episode 30
Baxter





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Post by Baxter »

Something_Else wrote:If anyone else wants to know how to make something immortal (i.e. You or your Allies) then go to the section [hlmt], select character, and in the Meta Editor mode, tick the box "Cannot Die From Damage".

Also, figured some might want to know how to edit the FOV since you can't still in the biped section as it's not complete yet:

http://halo.modacity.net/forums/showthread.php?t=11157
Cool, has anyone made a trainer for that yet?

grimdoomer
you still working on the biped part.
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grimdoomer




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Post by grimdoomer »

Baxter wrote:
Something_Else wrote:If anyone else wants to know how to make something immortal (i.e. You or your Allies) then go to the section [hlmt], select character, and in the Meta Editor mode, tick the box "Cannot Die From Damage".

Also, figured some might want to know how to edit the FOV since you can't still in the biped section as it's not complete yet:

http://halo.modacity.net/forums/showthread.php?t=11157
Cool, has anyone made a trainer for that yet?

grimdoomer
you still working on the biped part.
It's pretty much fixed.
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Baxter





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Post by Baxter »

grimdoomer wrote:
Baxter wrote:
Something_Else wrote:If anyone else wants to know how to make something immortal (i.e. You or your Allies) then go to the section [hlmt], select character, and in the Meta Editor mode, tick the box "Cannot Die From Damage".

Also, figured some might want to know how to edit the FOV since you can't still in the biped section as it's not complete yet:

http://halo.modacity.net/forums/showthread.php?t=11157
Cool, has anyone made a trainer for that yet?

grimdoomer
you still working on the biped part.
It's pretty much fixed.
PLEASE post it :D or send me a copy! Im dying to test that part. I'v been checking this thread 2 times a day hoping for a fix. Cant wait!
I keep bricking my maps thinking it might work out of the blue lol
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Post by halochief117 »

grimdoomer wrote:
Baxter wrote:
Something_Else wrote:If anyone else wants to know how to make something immortal (i.e. You or your Allies) then go to the section [hlmt], select character, and in the Meta Editor mode, tick the box "Cannot Die From Damage".

Also, figured some might want to know how to edit the FOV since you can't still in the biped section as it's not complete yet:

http://halo.modacity.net/forums/showthread.php?t=11157
Cool, has anyone made a trainer for that yet?

grimdoomer
you still working on the biped part.
It's pretty much fixed.
Wait, that means you can switch the bipeds now?
halochief117





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Post by halochief117 »

grimdoomer, can you show me how to save the meta?
I keep trying to change the magazie for a gun but it doesn't save.
Thanks
Shock120





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Post by Shock120 »

halochief117 wrote: Wait, that means you can switch the bipeds now?
Biped switching isn't a problem, but editing the Biped's Meta will cause corruption.
@ Grimdoomer: when will you release an update?
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grimdoomer




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Post by grimdoomer »

halochief117 wrote:grimdoomer, can you show me how to save the meta?
I keep trying to change the magazie for a gun but it doesn't save.
Thanks
You hit the Save button in the meta editor. If you cant see it then lower your screen resolution. I forgot to dock it before release but it's also fixed.

@Shock: There will be an update soon, loads of new things. I have full bitmap support, a better meta editor, fixed collision viewer, model DECR and PRMT viewer extractor and injection, things I need to fix before release is tag building and I need to add chunk cloning, and BSP viewer. This might just be the final release of Gravemind.
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Something_Else





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Post by Something_Else »

grimdoomer wrote:
halochief117 wrote:grimdoomer, can you show me how to save the meta?
I keep trying to change the magazie for a gun but it doesn't save.
Thanks
You hit the Save button in the meta editor. If you cant see it then lower your screen resolution. I forgot to dock it before release but it's also fixed.

@Shock: There will be an update soon, loads of new things. I have full bitmap support, a better meta editor, fixed collision viewer, model DECR and PRMT viewer extractor and injection, things I need to fix before release is tag building and I need to add chunk cloning, and BSP viewer. This might just be the final release of Gravemind.
Sounds awesome! You're doing a hell of a job there grimdoomer! This will be way more better than what HMT was for Halo!
"There's a fine line between not listening, and not caring. I like to think that I'm walking along that line every day." - Church Red vs Blue Episode 30
Shock120





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Post by Shock120 »

grimdoomer wrote:@Shock: There will be an update soon, loads of new things. I have full bitmap support, a better meta editor, fixed collision viewer, model DECR and PRMT viewer extractor and injection, things I need to fix before release is tag building and I need to add chunk cloning, and BSP viewer. This might just be the final release of Gravemind.
Nooooo! :cry: let their be more updates...
If you could, make it possible for map creators to use assets from campaign in their custom maps, e.g. a pelican. From Gravemind to H2EK.
Its great Grimdoomer that you're helping in H2V modding.
All we need is Yelo or something extraordinary to happen to H2V 8)

Edit: will the BSP viewer be better than Entity's?
Prey's BSP viewer was awesome (shame it wasn't finished)
Could you make it the same as that " H2X's Perfect BSP viewer"? (The one Inside modders keep)
Last edited by Shock120 on Thu Aug 21, 2008 5:59 am, edited 3 times in total.
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grimdoomer




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Post by grimdoomer »

Shock120 wrote:
grimdoomer wrote:@Shock: There will be an update soon, loads of new things. I have full bitmap support, a better meta editor, fixed collision viewer, model DECR and PRMT viewer extractor and injection, things I need to fix before release is tag building and I need to add chunk cloning, and BSP viewer. This might just be the final release of Gravemind.
Nooooo! :cry: let their be more updates...
If you could, make it possible for map creators to use assets from campaign in their custom maps, e.g. a pelican.
Its great Grimdoomer that you're helping in H2V modding.
All we need is Yelo or something extraordinary to happen to H2V 8)
Thats known as Tag Building. Also I want to look into real time halo once I get this stuff done.
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Post by Aumaan Anubis »

Oh hai now.

See, this is what I miss when I fail to venture into the depths of the H2V section.

Good job Grim, I personally thought it'd never get done :lol:
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Post by grimdoomer »

Aumaan Anubis wrote:Oh hai now.

See, this is what I miss when I fail to venture into the depths of the H2V section.

Good job Grim, I personally thought it'd never get done :lol:
Haha thanks.
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Shock120





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Post by Shock120 »

grimdoomer wrote:...Also I want to look into real time halo once I get this stuff done.
heres hoping it won't be stupid and illegal like H2X. :wink:
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Post by grimdoomer »

No, it will be just like using memory editing applications.
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Shock120





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Coming soon guys.

Post by Shock120 »

Gravemind v2.0 coming soon... :wink:
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DG333





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Re: Coming soon guys.

Post by DG333 »

Shock120 wrote:Gravemind v2.0 coming soon... :wink:
Sweet, I can't wait. :D
Will the biped bug be fixed in this update?
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Re: Coming soon guys.

Post by Shock120 »

DG333 wrote:
Shock120 wrote:Gravemind v2.0 coming soon... :wink:
Sweet, I can't wait. :D
Will the biped bug be fixed in this update?
Yes, its fixed
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Re: Coming soon guys.

Post by Baxter »

Shock120 wrote:
DG333 wrote:
Shock120 wrote:Gravemind v2.0 coming soon... :wink:
Sweet, I can't wait. :D
Will the biped bug be fixed in this update?
Yes, its fixed
I just got goose bumps when i read that! :D
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