Halo W.I.P. Photography
When I said it doesn't work, I mean it doesn't work in the setting. You had no normal grass (unlike now) So having a tiled rock pathway and then having large rocks coming out of the ground from it is just simply silly and unless you change the alphamap and have the rock parts grassy then I stand by it =pfoxfanatic23I7 wrote:I think it works Scotty . Mas:
http://img385.imageshack.us/img385/6164/cheaby4.jpg
That screenshot looks good. But as GEEo said, a bit more contrast would be welcome I'm looking forward to analysing your textures when you release because from the pics it looks like your putting some effort in
Holy crap. That is awesome.InvaderVeex wrote:
H3MT stuff is placeholder. I left it in my globals.
NOTE: This picture doesn't have the newest hog shaders.
Life is like a chocolate;
over-valued, wrapped in sweet pretenses,
and full of unknown substances;
all consumed too soon, before you've realised what you've done.
over-valued, wrapped in sweet pretenses,
and full of unknown substances;
all consumed too soon, before you've realised what you've done.
- DemonicSandwich
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My mind was spaced. Had to see if this would work....it did.
I give youz da finger! Rawr. (<_<)
..
..
Don't Click them! Very bad gestures are there. (T_T)
I give youz da finger! Rawr. (<_<)
..
..
Don't Click them! Very bad gestures are there. (T_T)
Last edited by DemonicSandwich on Sun Aug 10, 2008 5:04 pm, edited 2 times in total.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
- DarkShallFall
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He's refering to the fact that someone here got offended but the finger and reported Darks finger post apparently.LuxuriousMeat wrote:That animation is built into the game, he didn't make it.ScottyGEE wrote:Its more the content of displaying a middle finger. Not the animation. Perhaps to make him make an "L" with his hands is less offensive?
I shall fix. (>_>)
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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It's just a first person thing.ScottyGEE wrote:I didn't know it was in game actually.
However, is he dropping the weapon (and then seeing the 3p weapon drop t the ground)? Or is it just dropping the FP model?
I actually did try it with the MC's main [jmad]. I doubted it would work and would ya know it, it was unsuccessful but the outcome was very amusing.
Edit: There. I fixed them for the more sensitive ones in the crowd. Just click the images for the full ones.
No, wait! DON'T CLICK THEM! He's doing very bad things with his hands!
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
- DemonicSandwich
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This my "Last Stand" for you Call of Duty 4 fans.
Before anyone asks. No, it's not an actual working Last Stand ability.
It was somewhat on accident while trying to accomplish my other goal.
Before anyone asks. No, it's not an actual working Last Stand ability.
It was somewhat on accident while trying to accomplish my other goal.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit