night vision
night vision
is there a way to make it so instead of a flashlight you have night vision, like the one the sniper rifle has, that covers the whole screen with any weapon even when unzoomed?
"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
Haha. My name was originally DeadGerbil, on ym cousins xbox. But then I got my own Xbox, forgot it was gerbil/thought it was hamster, and It stuck.
Fun Fact: The reasoning behind that was that when I kill you, it says "You were killed by DeadHamster"
Whats more embarrasing then being killed by a tiny rodent, whos already dead?
Fun Fact: The reasoning behind that was that when I kill you, it says "You were killed by DeadHamster"
Whats more embarrasing then being killed by a tiny rodent, whos already dead?
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
Oh yeah. forgot about that.
Well, theres another way. go to ligh, find marine flashlight, change the radius to something ginormous, and change both upper and lower bound colors to whatever color you wish. Basically his flashlight will be neon green, and so big that you'll never see an edge (in theory)
My advise is to use eschaton with entity style plugins.
Well, theres another way. go to ligh, find marine flashlight, change the radius to something ginormous, and change both upper and lower bound colors to whatever color you wish. Basically his flashlight will be neon green, and so big that you'll never see an edge (in theory)
My advise is to use eschaton with entity style plugins.
flashlight thing doesnt really work too well, and i tried the method above about making it so it works when unzoomed on the sniper rifle but that didn't really work either, i'm having doubts that this is even possible
Last edited by AbeFroman on Fri Aug 08, 2008 2:37 pm, edited 1 time in total.
"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
when i raised the radius the flashlight it made the flashlight shine a farther distance instead of getting wider and covering the screen, no matter what color i chose for the upper bound it turned into yellow, whenever i changed the lower bound it would be the right color but wouldn't turn off it just stayed there, and it wasn't a first person flashlight it was just following the third person head like the light normally does when you look at someone else with the flashlight on
and it just didn't really have the "night vision" feel where the lower bound was shining
and it just didn't really have the "night vision" feel where the lower bound was shining
"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm