now, i'm not terribly knowledgeable on this topic, so this may sound kind of stupid. i know you can't edit geometry on a halo map, but would it be possible, perhaps, to make a very large, map like object out of say, a tree, place it using sparkedit, and thus, create a new map? it all seems relatively logical in my head, but i'm not sure. could somebody clarify?
Also, is there by any chance a newer version of sparkedit, or plugin, or a patch, or something to fix the interface? maybe just some hotkeys i don't know about? the interface is horrendous...
New maps using objects?
- BattleSkarz
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Silly Philly, this is Xbox Halo1. And to answer your question Battle, it can be done. Many times actually. You would probably want to find a better object that a tree to make the map out of though. But you mean just keep spawning scenery or machines or something and shape them into some kind of room or large area to play in correct?
- BattleSkarz
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- DeadHamster
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I can't teach you how but if you want, you can remodel the object, and it's collision model. Inject it into a CE map and i'll convert it to xbox for you.BattleSkarz wrote:well, yeah, i know that's possible, i've done it before.
what i'm talking about, however, is actually remodeling an object so that it resembles a play area.
although, i could be wrong, but i believe you have to preserver the exact number of vertices in the models...
- BattleSkarz
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- Samusaaron3
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