Mirror's Edge

Discuss whatever you want about video games and gaming in general. Be nice though.. fanboys will get a swift kick in the nuts.
User avatar
Yamagushi




Articulatist 500

Posts: 871
Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.

Post by Yamagushi »

INSANEdrive wrote:It looks Like a Half Life/ Team Fortress with a Lighting Upgrade
Mb if your blind....
Don't be.
Image
Jordan





Posts: 1167
Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole

Post by Jordan »

INSANEdrive wrote:
Danke wrote: It seems like everyone is getting a little too excited about it (INSANEdrive, are you okay?) I'll need something a little more substantial before I start thinking this is anything near worth buying.
No...No I'm not. Its hard to explain...but if I had Infinite resources and Protege talent in the creation of video games from the ground up (In all its aspects) this game is what I would of made. Everything is just....wow.

It---for one reason or another---strikes me at my core.
Kirk wrote: I think the graphical side of this is amazing. It seems to have a simplistic artistic feel to it and I love it...
It looks Like a Half Life/ Team Fortress with a Lighting Upgrade
404 :(

Don't really like how all the objectives are colored red. Maybe there are difficulties where you can... turn that shit off?
User avatar
TomClancey





Posts: 2565
Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
Contact:

Post by TomClancey »

I remember reading about this game a few months ago. Seems to look exactly the same, but it looks promising. I hope it goes well, if they add more to it, I'd definitely buy it.
User avatar
Ragdoll




Connoisseur Foundry Snitch!

Posts: 1101
Joined: Tue Jul 10, 2007 1:02 pm
Location: New Jersey

Post by Ragdoll »

Jordan wrote: Don't really like how all the objectives are colored red. Maybe there are difficulties where you can... turn that **** off?
Why would you want it off? The red colored areas is the suggested path, you can take a dferent path if you really wanted to.
Image
Jordan





Posts: 1167
Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole

Post by Jordan »

Because... if I see a suggested path I'm not going to say to myself, "Hm, the staircase is one way up, but I think I'm going to chance scaling the outterside of the building using this rubber band and these paperclips."

Yes, my inner-monologue is totally MacGyver.
User avatar
Yodel





Posts: 935
Joined: Tue May 15, 2007 12:22 pm
Location: Jurzey

Post by Yodel »

Jordan wrote:Because... if I see a suggested path I'm not going to say to myself, "Hm, the staircase is one way up, but I think I'm going to chance scaling the outterside of the building using this rubber band and these paperclips and duct tape."

Yes, my inner-monologue is totally MacGyver.
Fixed.

In my opinion, this game needs an HDR makeover. The lighting strikes me as primitive.
User avatar
flea925





Posts: 242
Joined: Wed Mar 26, 2008 7:40 am
Location: I'm in ur Syst3m registreh, delitin all ur stuffz

Post by flea925 »

is this for ps3 only?
Image
guysullavin wrote:lucky you! free sammich!
User avatar
hiheyhello





Posts: 781
Joined: Sun Oct 07, 2007 11:03 am
Location: ontario

Post by hiheyhello »

it looks meh... sorta o a weird concept buts sounds fun.
@Flea925: im not sure i think they said somethign about a achievement (you cant fight anyone in the game)
Tural wrote:I like to pretend I have friends.
Kirk




Socialist Snitch! Mad Hatter

Posts: 6031
Joined: Wed Jan 21, 2004 10:54 pm
Location: Alaska

Post by Kirk »

You can fight people in the game.
Image
User avatar
TomClancey





Posts: 2565
Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
Contact:

Post by TomClancey »

I'm pretty sure it's PC/PS3/360, but I could be wrong. Achievements have nothing to do with what platform it's on.
Jordan





Posts: 1167
Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole

Post by Jordan »

The achievement was to beat the game without firing a single bullet.
User avatar
flea925





Posts: 242
Joined: Wed Mar 26, 2008 7:40 am
Location: I'm in ur Syst3m registreh, delitin all ur stuffz

Post by flea925 »

TomClancey wrote:Achievements have nothing to do with what platform it's on.
phew. :lol:
Image
guysullavin wrote:lucky you! free sammich!
Main





Posts: 262
Joined: Sat Mar 05, 2005 5:53 pm
Location: 0x402AB038-Speed(Float).

Post by Main »

I like the lighting, very similar to TF2.

I hate "Runner vision" with it's paths right before you, what's the point of a parkour/freerun game if it limits paths?
Image
Very small due to Signature Regulations.
User avatar
[cc]z@nd!




Literarian 500

Posts: 2297
Joined: Tue May 04, 2004 1:52 pm
Location: michigan

Post by [cc]z@nd! »

i haven't seen the video yet, the pc i'm on can't play it well enough to do it justice, but i've been keeping my eye on this one. what i'm hoping for is the free running aspect to play well with at least some sort of sandbox gameplay. that, and free running + gunplay sounds promising, like what the matrix game did with guns + slow-mo. i'd say more, but i'll watch the video first.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
User avatar
Danke




Wordewatician 500 Mad Hatter

Posts: 2256
Joined: Sun Nov 02, 2003 7:44 pm

Post by Danke »

I know I have too much time when I start making HL2 maps for no reason. Sigh,
Image
It's clickable, yo!
Image
User avatar
JunkfoodMan





Posts: 1061
Joined: Fri Jan 27, 2006 10:18 am
Location: London, Englandia

Post by JunkfoodMan »

Holy shit Danke.
Image
wat
User avatar
HunterXI





Posts: 3927
Joined: Sat Nov 22, 2003 11:21 am
Location: Azeroth
Contact:

Post by HunterXI »

-Legendary- wrote:iWant.. I hope you can be a male though. ;-;
You can't. To be perfectly honest, the video gaming industry needs more April Ryans and fewer Duke Nukems, and we all know it.

Ragdoll wrote:I'm sure there will be a great multiplayer for this game, I'm hoping for a free-roam environment as well.
No free roaming, but the levels are supposed to have the numerous paths shebang.

jordanimal wrote:Hmm, seems like a free running game. This looks like a rental game IMO. I wouldn't want to buy that. Doesn't look long enough. Also a sort of follow the red brick road.. No real choice.
Jordan wrote:But in all seriousness it doesn't really seem like you have that much control over the path you take at all. I like watching free running, and this game makes it seem like you're really just watching more than anything else.
Main wrote:I hate "Runner vision" with it's paths right before you, what's the point of a parkour/freerun game if it limits paths?
My understanding of Mirror's Edge is that, in the final game, levels will have different ways of getting there, but that runner's vision is to help along players who don't know where to go next by showing them the (as someone else said) "suggested path", as I understand it, if the game thinks they're stuck, not immediately.

However, even if the game is unipath and utterly linear, then it can still be good. Think Portal... the game was basically 19 linear puzzles in a row, and it was still one of the best games of '08 and possessed plenty of variety.

Main wrote:I like the lighting, very similar to TF2.
Eh? Not really... TF2's art style is cartoony. Mirror's Edge is bright, utopian (even if the game's world isn't really utopian) – clean, bright, but lacking in green (to reinforce the city's sterile atmosphere) or non-primary colors (to reinforce the uniformity ideas of the 'evil' government). Also, apparently, as Faith loses health, her vision desaturates, making the city look monolithic.
This post printed on 100% recycled electrons.
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

HunterXI wrote:
-Legendary- wrote:iWant.. I hope you can be a male though. ;-;
You can't. To be perfectly honest, the video gaming industry needs more April Ryans and fewer Duke Nukems, and we all know it.
You cannot pull off Ventrilo Harassment as easily as April Ryan
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
Main





Posts: 262
Joined: Sat Mar 05, 2005 5:53 pm
Location: 0x402AB038-Speed(Float).

Post by Main »

HunterXI wrote:
Main wrote:I like the lighting, very similar to TF2.
Eh? Not really... TF2's art style is cartoony. Mirror's Edge is bright, utopian (even if the game's world isn't really utopian) – clean, bright, but lacking in green (to reinforce the city's sterile atmosphere) or non-primary colors (to reinforce the uniformity ideas of the 'evil' government). Also, apparently, as Faith loses health, her vision desaturates, making the city look monolithic.
Lighting is the same as art style?

Man, I must be out of touch with games.
Image
Very small due to Signature Regulations.
User avatar
Ragdoll




Connoisseur Foundry Snitch!

Posts: 1101
Joined: Tue Jul 10, 2007 1:02 pm
Location: New Jersey

Post by Ragdoll »

Image
Post Reply