need to know how to make reticles on mac
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need to know how to make reticles on mac
im using a mac and i would like to know how to make my own reticles can someone show/tell me how to make them?
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Well, considering this is pretty much skinning.
read this, and it will tell you how to save stuff as DDS files and such..
http://forums.halomods.com/viewtopic.php?t=73891
read this, and it will tell you how to save stuff as DDS files and such..
http://forums.halomods.com/viewtopic.php?t=73891

chocolate, Graphic Converter is the only program on the mac that I know of that has .dds saving capabilities. and even then, I still struggle saving that format.
go to www.apple.com and download the graphic converter demo and try that program. just use the websites search function...or you can search for SquishDDS...
I am searching for a method to save files with A8R8G8B8. DDS is not a problem, but the option to save with 8-bit alpha ^ ^ ^ I can't find...maybe I should learn to make my own program to do so eh?
go to www.apple.com and download the graphic converter demo and try that program. just use the websites search function...or you can search for SquishDDS...
I am searching for a method to save files with A8R8G8B8. DDS is not a problem, but the option to save with 8-bit alpha ^ ^ ^ I can't find...maybe I should learn to make my own program to do so eh?

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yeah CE, HEK = Halo Editing Kit.timmy42 wrote: I am not familiar with that method you posted Kitsune... but by CE you mean Custom Edition??
using the program "tool" (used by the cmd prompt), you can add a tif into the data folder (ex: data/vehicles/blah) and compile it to a .Bitmap.. then tag it, then convert/import into PC.. long process ftl
doesn't gimp support DDS files?..
Last edited by Teh_Kitsune on Wed Jun 25, 2008 6:00 pm, edited 2 times in total.

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No, I just don't use HMT as a rule, it sucks. I used to use it before I got Eschaton 0.5, then after that I never skinned again.Altimit01 wrote:He's just spoiled is all. It's such a shame HMT doesn't seem to work for import/export of that particular bitmap. Needs a dds inject which is incredibly tedious on a mac. What with dds expanding to DirectDraw Surface and all.