Engineer V1.17

Post utilities designed for Halo 3.
rc0611





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Post by rc0611 »

alright i think ill reinstall the engineer
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Eaton




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Post by Eaton »

I'm actually starting to think that this application won't work on Windows XP. The program was made in Vista so maybe it is only for Vista.
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Aumaan Anubis




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Post by Aumaan Anubis »

It works on XP.
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Eaton




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Post by Eaton »

Aumaan Anubis wrote:It works on XP.
Ok then. There must be something I'm missing on my desktop then.
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rc0611





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Post by rc0611 »

Aumaan Anubis wrote:It works on XP.
ok well i have XP and it isnt working somebody help its extremely frustrataing i have net framework 3.5 err
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bballaplaya4life





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Post by bballaplaya4life »

I have XP and it works fine for me. :P

I downloaded .Net Framework 3.5, opened Engineer, and I was good to go!

On a side note, you can't just open the app by itself, it needs to be in the same folder as the things it is extracted with.
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rc0611





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Post by rc0611 »

meh it still doesnt work for me
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Eaton




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Post by Eaton »

So Shade, have you discontinued work on Engineer? You haven't updated it in ages. :?
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nothinbeter2do





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Post by nothinbeter2do »

Could anyone find me a .proj plugin? I tried to convert proj.ETA plugin but it didn't work.http://forums.halomods.com/viewtopic.php?t=77619 Thats where I got my plugin from.
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Eaton




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Post by Eaton »

nothinbeter2do wrote:Could anyone find me a .proj plugin? I tried to convert proj.ETA plugin but it didn't work.http://forums.halomods.com/viewtopic.php?t=77619 Thats where I got my plugin from.
Engineer's plugin converter cannot convert that plugin to work in Engineer. There are no other working projectile plugins besides the one that comes with it.
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CompKronos




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Post by CompKronos »

nothinbeter2do wrote:Could anyone find me a .proj plugin? I tried to convert proj.ETA plugin but it didn't work.http://forums.halomods.com/viewtopic.php?t=77619 Thats where I got my plugin from.
why do you need a plugin for .proj all you could do with a projectile tag is just place it on the map, so is there is no need for an advanced projectile plugin, although do you have a trick up your sleeve?

also lol v1.17 (sorry but i wanted point it out)
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Vern125





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Re: Engineer V1.17

Post by Vern125 »

I'm using a Vista Home Premium. Okay, when I first open the program and open a halo 3 map, I get this error:
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In details, it saids:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.UnauthorizedAccessException: Access to the path 'C:\Program Files\Engineerv1.15\AppSettings.dat' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
at Engineer.AppSettings.SaveSettings()
at Engineer.AppSettings.LoadSettings()
at Engineer.Forms.Main.Form1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Engineer
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Engineerv1.15/Engineer.exe
----------------------------------------
Xceed.Zip
Assembly Version: 3.3.7074.15400
Win32 Version: 3.3.7074.15400
CodeBase: file:///C:/Program%20Files/Engineerv1.15/Xceed.Zip.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Xceed.Compression
Assembly Version: 3.3.7074.15400
Win32 Version: 3.3.7074.15400
CodeBase: file:///C:/Program%20Files/Engineerv1.15/Xceed.Compression.DLL
----------------------------------------
Xceed.FileSystem
Assembly Version: 3.3.7074.15400
Win32 Version: 3.3.7074.15400
CodeBase: file:///C:/Program%20Files/Engineerv1.15/Xceed.FileSystem.DLL
----------------------------------------
DevComponents.DotNetBar2
Assembly Version: 6.5.0.0
Win32 Version: 6.5.0.0
CodeBase: file:///C:/Program%20Files/Engineerv1.15/DevComponents.DotNetBar2.DLL
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Halo3Map
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Engineerv1.15/Halo3Map.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Tural




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Re: Engineer V1.17

Post by Tural »

Does that file specified not exist? Or is it read-only or something?
Vern125





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Re: Engineer V1.17

Post by Vern125 »

Tural wrote:Does that file specified not exist? Or is it read-only or something?
File does exist. I open the program and I get that error. When I press continue and open a map up, I get the same error again.
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Eaton




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Re: Engineer V1.17

Post by Eaton »

You need to run the program as an administrator.
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Vern125





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Re: Engineer V1.17

Post by Vern125 »

Eaton wrote:You need to run the program as an administrator.
Yeah, I just found out thanks. Um, how do I be able to extract it so I can use some of the bipeds, models, and skins for things like Halo CE or something like that? :mrgreen:
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Re: Engineer V1.17

Post by JK-47 »

You can't.
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Eaton




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Re: Engineer V1.17

Post by Eaton »

Vern125 wrote:
Eaton wrote:You need to run the program as an administrator.
Yeah, I just found out thanks. Um, how do I be able to extract it so I can use some of the bipeds, models, and skins for things like Halo CE or something like that? :mrgreen:
That would be illegal. And no one has figured out the raw compression so no one has been able to extract them.
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