I have question about modding.
Let us say you have a big huge complicated level .. and you have all your
basic primitives in place and all that, but now you want to add shape dependant features like pipes running between buildings, spiral staircases, ect
is there a tool or a method that ( in 3dsmax) that lock or prevent you from moving that pipe inside the other shapes .. maybe like a hardening button or somthing like that so you can easily put small things in corners and line edges up.
Secondly is there a tool that i am not aware of, that will macth things like Helix's and stair cases to Cylnders? I tried to line it up by hand and i had some difficulty, even if i manually edit the parameters on the staircase to macth the radius of the cylnder i want to envelope. Its supposed to be
a Feul Rod Chamber for an anti-matter facilty that people can climb up to snipe from.
I'm a self admitted newb, but i think alot of people could benifit from an answer to this. thanks.
Tools for pipes and cylinder staircases .....
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Re: Tools for pipes and cylinder staircases .....
if you select the model you want to "harden", then right click, then click freeze selection, that'll make it so u can't accidently move or select the shape you froze, if thats what you want.DD Godhand wrote:is there a tool or a method that ( in 3dsmax) that lock or prevent you from moving that pipe inside the other shapes .. maybe like a hardening button or somthing
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- Posts: 27
- Joined: Thu May 06, 2004 10:17 am