hi thanks again guys....
i was wondering what you use to make it so that you can just walk past map barriors or what not...
what do you use to not have to do anything to get get "out of the map"
thansk guys...
BTW it does not need to be system linkable its fine if it only works for me
map barriors
- snakejknight
- Posts: 693
- Joined: Sun Jun 04, 2006 1:00 pm
- Location: North Hollywood California
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- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
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I think you can find the .obj files (the collision mesh for a map) for all of the maps in the Download section. Then just use Entity, go to the sbsp tag, and inject the collision obj into your map. There may also be patches that have already done the injection, but injecting the obj is actually easier than patching a map, and you can do it without losing your mods on that map.
You should be warned though, when you go past the boundaries of the BSP (for example, if you super bounce in Zanzibar with the ceiling barrier removed), you immediately get killed by the Guardians. It's fun to explore for awhile, but ultimately I've left the barriers intact in my maps.
You should be warned though, when you go past the boundaries of the BSP (for example, if you super bounce in Zanzibar with the ceiling barrier removed), you immediately get killed by the Guardians. It's fun to explore for awhile, but ultimately I've left the barriers intact in my maps.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
If you want to know how I did something, take apart my mods.