My Wraith Cannon Launcher
the orig. file is setup like this:
v
vt
vn
f
but the maya version is setup in a kind of repeating fashion, like:
v
vt
vn
f
v
vt
vn
f
etc...
should i rearrange the new file into the orig. format, then overwrite the v's.?, or
should i split up the v's from the new file and overwrite the orig. v's?
and yes, i realize that sounds confusing as hell
v
vt
vn
f
but the maya version is setup in a kind of repeating fashion, like:
v
vt
vn
f
v
vt
vn
f
etc...
should i rearrange the new file into the orig. format, then overwrite the v's.?, or
should i split up the v's from the new file and overwrite the orig. v's?
and yes, i realize that sounds confusing as hell

-
- Posts: 487
- Joined: Wed Jan 14, 2004 4:23 pm
-
- Posts: 487
- Joined: Wed Jan 14, 2004 4:23 pm
that skin cud use some changes. Its great work and all, but theres something about it that doesnt fit the weapon. If its gunna shoot wraith mortars, it needs to be more covanant-like. Purple or somethin. I dunno, but keep up the good work.
Ive always wanted to see a really well done ATV in halo. Mayb use a very lite, front mounted weapon. But mainly for speed and versitility.
Ive always wanted to see a really well done ATV in halo. Mayb use a very lite, front mounted weapon. But mainly for speed and versitility.
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
-
- Posts: 487
- Joined: Wed Jan 14, 2004 4:23 pm
i've only finished the third person view for the model, but here it is anyway. I'll leave it as an .obj and and .dds so you can just import it into whatever map you want...the first person will be up tommorow or the day after. remember...this is not done yet...the model may need adjusting
right click "save as":
the model - http://www.angelfire.com/theforce/bigsn ... uncher.obj
the bitmap - http://www.angelfire.com/theforce/bigsn ... uncher.dds
if you notice something f**ked up, let me know
right click "save as":
the model - http://www.angelfire.com/theforce/bigsn ... uncher.obj
the bitmap - http://www.angelfire.com/theforce/bigsn ... uncher.dds
if you notice something f**ked up, let me know
