Modelling help

Discuss general issues about modding HaloPC. Post ideas for mods here.
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FrozenMuffinofDoom





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Modelling help

Post by FrozenMuffinofDoom »

Yeah, k, so I was editing the spartan model, I was just moving the Vertex pieces of the sun shade on the helmet to make it look like an ODST. But when I try to import back into Halo, it says too many Verticies. Plz Help!!!
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Philly




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Post by Philly »

Use misfit modeller. That's all I can say. Remember to uncheck the 'save normals' box when saving!
For anybody still wondering where FTD has gone, here it is.
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Post by FrozenMuffinofDoom »

does it work like Milkshape? like selecting vertex's and moving them?
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Post by Guest »

FrozenMuffinofDoom wrote:does it work like Milkshape? like selecting vertex's and moving them?
yes
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FrozenMuffinofDoom





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Post by FrozenMuffinofDoom »

k thx mans
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FrozenMuffinofDoom





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Post by FrozenMuffinofDoom »

just tried misfit, I can't select a vertex for a strange reason, only multiple items, and it still says this when I try to import back into HMT:
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Post by bcnipod »

well it quite clearly explains what is happening.
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FrozenMuffinofDoom





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Post by FrozenMuffinofDoom »

Well, I'm just moving vertex's, why does that happen?
Also, I edited a few other models, and those work, but not the Spartan. Y?
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Philly




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Post by Philly »

Fun fact: The plural of 'vertex' is 'vertcies'. :P
Extract some clean models and start again. Select verticies using the 'select verticies' tool, and move them using the 'move' tool. Then save the model and uncheck the first box. I don't like to be patronising, but it's not rocket science.
For anybody still wondering where FTD has gone, here it is.
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