Nope.SPARTAN-OMEGA wrote:OK, Thank you, and your not releasing it until CFW comes out so no one mods on XBL?Anthony wrote:correctSPARTAN-OMEGA wrote:Super, my bad, and I was saying Ive heard anthony has a modified default.xex that ignores the checksum, could he clearify if thats true?
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- latinomodder
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- SPARTAN-OMEGA
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Didnt say resigner did I?latinomodder wrote:Ok lets say anthony releases it, We can all now resign gamesaves, now what If I discover achievement points location I can magically end up giving myself 1000g for each game I play? Would that be bad? Yes I think so...
CFW or hybrid 360 can run unsigned files (eg. Anthony's default.xex). Now go read my post and see why I asked him. Thank You

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- latinomodder
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Didnt want to raddle him out but yeah Roofus, he has 1000g for every game out there both jap and US versions of eachTural wrote:Alright Roofus.latinomodder wrote:Ok lets say anthony releases it, We can all now resign gamesaves, now what If I discover achievement points location I can magically end up giving myself 1000g for each game I play? Would that be bad? Yes I think so...

- SPARTAN-OMEGA
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I thought most people knew that, he made a vid on youtube (not that smart)

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Heres what I have so far on Forge maps...
Most strings are Unicode but the descriptions are not.
Haven't checked yet but The game types are most likely structured like this as well.
Most strings are Unicode but the descriptions are not.
Haven't checked yet but The game types are most likely structured like this as well.
Code: Select all
public struct ForgeMap
{
public blfHeader blfHead;
public chdrHeader chdrHead;
public mapvHeader mapvHead;
}
public struct blfHeader
{
public string _blf;
public int HeaerLength;
public byte[] Unk1;
}
public struct chdrHeader
{
public string chdr;
public int HeaderLength;
byte[] Unk1;
public char[] MapName;
public byte[] Unk2;
public string Description;
public byte[] Unk3;
public char[] GamerTag;
byte[] Unk4;
}
public struct mapvHeader
{
public string mapv; //Len4
public byte[] Unk1; //Len20
public char[] MapName;
public byte[] Unk2; //Len6
public string Description;
public byte[] Unk3;
public char[] GamerTag;
}
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You too.Anthony wrote:
Engineer is sooo cool

And Shade.

Last edited by Supermodder911 on Sun Mar 02, 2008 2:10 pm, edited 1 time in total.
Post updated.. Supermodder911 you're going have to tell me the sixes of all your byte[] and char[] arrays before I can add them too.
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- latinomodder
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Come on, it's not my problem, bungie let people host mods,then don't quote the link...., and we are talking about modding halo 3 here, i have just played that forge gametype so bungie is not gonna ban all the people who's gonna play it because everyone wants to play it, if bungie doesn't like it they will remove it but tha guys has a lot of mods on his file share.