Can it be done?
- Elite_Green_Devils
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Can it be done?
By ripping apart and editing halo's main engine, is it possible to support a much smarter AI and real Ragdoll physics? uhhh, NVM on the AI, i just finished that...
I'm Back, Baby!Pepsi wrote:when converting CE>PC, HEK is like a catholic girl which needs alot of coaxing to get there, but harbinger is like a hot red head always willing to go
- Elite_Green_Devils
- Posts: 242
- Joined: Sun Sep 24, 2006 3:23 pm
- Location: what happens if i press this button?
- Elite_Green_Devils
- Posts: 242
- Joined: Sun Sep 24, 2006 3:23 pm
- Location: what happens if i press this button?
... if thats the case, a decade or so, heh. it was about 12 years after marathon was released that it was declared open right? i dunno, just an estimate....
I'm Back, Baby!Pepsi wrote:when converting CE>PC, HEK is like a catholic girl which needs alot of coaxing to get there, but harbinger is like a hot red head always willing to go
Smarter AI and stuff like that can be found in the map files. There's no need to hack to get to it. 

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Halo will likely become freeware a game at a time. Halo 1 will become freeware when the next Halo game comes out, Halo 2 will become freeware when the next game in the next Halo series comes out, etc.
That's my guess.
Anyway, I can't wait to rip Halo 1 apart and edit the engine. We'll add ragdoll, ACTUAL good AI, and more stuff! =D
Anyway... I call tagging the physics for Halo CE! =P I'll try and find a way to get them into Halo 1, then I'll extract the tags using HEK+. If that doesn't work, I'll resort to tagging them normally. D=
That's my guess.
Anyway, I can't wait to rip Halo 1 apart and edit the engine. We'll add ragdoll, ACTUAL good AI, and more stuff! =D
Anyway... I call tagging the physics for Halo CE! =P I'll try and find a way to get them into Halo 1, then I'll extract the tags using HEK+. If that doesn't work, I'll resort to tagging them normally. D=
there is no way to expand the abilities of an engine by doing tagging. you actually have to edit the engine itself. doing what you say would be like trying to make a car that can only up to 160 km per hour go 220 by giving it new parts but no new engine.Jackle001 wrote:Halo will likely become freeware a game at a time. Halo 1 will become freeware when the next Halo game comes out, Halo 2 will become freeware when the next game in the next Halo series comes out, etc.
That's my guess.
Anyway, I can't wait to rip Halo 1 apart and edit the engine. We'll add ragdoll, ACTUAL good AI, and more stuff! =D
Anyway... I call tagging the physics for Halo CE! =P I'll try and find a way to get them into Halo 1, then I'll extract the tags using HEK+. If that doesn't work, I'll resort to tagging them normally. D=
it can be done.........the engines not the big part its the transmisionbcnipod wrote:there is no way to expand the abilities of an engine by doing tagging. you actually have to edit the engine itself. doing what you say would be like trying to make a car that can only up to 160 km per hour go 220 by giving it new parts but no new engine.Jackle001 wrote:Halo will likely become freeware a game at a time. Halo 1 will become freeware when the next Halo game comes out, Halo 2 will become freeware when the next game in the next Halo series comes out, etc.
That's my guess.
Anyway, I can't wait to rip Halo 1 apart and edit the engine. We'll add ragdoll, ACTUAL good AI, and more stuff! =D
Anyway... I call tagging the physics for Halo CE! =P I'll try and find a way to get them into Halo 1, then I'll extract the tags using HEK+. If that doesn't work, I'll resort to tagging them normally. D=
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lol as you can see i know nothing about cars, and it was a metaphor.Tyler777 wrote:it can be done.........the engines not the big part its the transmisionbcnipod wrote:there is no way to expand the abilities of an engine by doing tagging. you actually have to edit the engine itself. doing what you say would be like trying to make a car that can only up to 160 km per hour go 220 by giving it new parts but no new engine.Jackle001 wrote:Halo will likely become freeware a game at a time. Halo 1 will become freeware when the next Halo game comes out, Halo 2 will become freeware when the next game in the next Halo series comes out, etc.
That's my guess.
Anyway, I can't wait to rip Halo 1 apart and edit the engine. We'll add ragdoll, ACTUAL good AI, and more stuff! =D
Anyway... I call tagging the physics for Halo CE! =P I'll try and find a way to get them into Halo 1, then I'll extract the tags using HEK+. If that doesn't work, I'll resort to tagging them normally. D=