Giving a aimer

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bigshot007





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Giving a aimer

Post by bigshot007 »

:D I need help giving the assult rifle a zoom bitmap, when i zoom up. Not just a plain aimer. like the sniper. Like when you zoom up with sniper you get the scope bitmap. I want to make a new type of scope or bitmap for the assult rifle. PLease Help :!:
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Post by halo3o3 »

Correct me if I'm wrong, but one way of doing this is to take a pistol or something with the zoom bitmap slot in it, and swap the model of your gun and the coll. and everything else needed (coll. anims. weap hud. sounds.) in a dependancy swapper. And edit the zoom bitmap to your liking.
I know that will work but there may be an easier way of doing so. Your other option is CE
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Post by bcnipod »

no, what you can do is duplicate the scope bitmaps. then make the AR weapon hud into the duplicated Pistol one. edit the bitmaps and you are done.
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Post by bigshot007 »

how do I duplicate? Can you kinda give me a tutorial. :)
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Post by MoDFox »

Philly's Tut

It is pretty straight forward.
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Post by bigshot007 »

Thanks.
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Post by MoDFox »

Your welcome but,
There was no point on posting this in the other thread:
bigshot007 wrote:Sorry this is a little late, but what If i wanted to make a bitmap for the assult rifle like when I zoom up, how would this compare, and how would I do it?
Just do what bcnipod said.
bcnipod wrote:what you can do is duplicate the scope bitmaps. then make the AR weapon hud into the duplicated Pistol one. edit the bitmaps and you are done.
P.S. Can you fix the name? (make it Giving an aimer) The bad grammar is starting to annoy me for some reason.
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Post by Mr.Brightside »

Aimer?


*RETICLE.
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Post by bigshot007 »

yeah I just didnt want to spell it.
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Post by Philly »

Aimer? Roflcopter. :) Also, it's good to see my tut being used. :P
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Post by DeadHamster »

I use your tutorial everytime I rebuild something. Well, I dont actually open it up and use it, but I use it in the sense that I use that method.


Yeah, can't you just open HHT, open your weapon and swap the WPHI of the pistol to the AR. I dont know why, but for some reason thats the first thing I thought of when I read this.
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Post by Andrew_b »

Dead Hamster!!!

your sig isnt perfectly in the middle ( the text part ) ...annoys me. (yes im a perfectionist :P)


lol aimer.
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Post by bigshot007 »

DeadHamster wrote:I use your tutorial everytime I rebuild something. Well, I dont actually open it up and use it, but I use it in the sense that I use that method.


Yeah, can't you just open HHT, open your weapon and swap the WPHI of the pistol to the AR. I dont know why, but for some reason thats the first thing I thought of when I read this.
Well, I could swap, but I wouldn't have seperate bitmap/scopes for when zooming up.
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Post by Andrew_b »

examine the tags...
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Post by bigshot007 »

Huh?
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Post by Andrew_b »

here is the information i learned by just looking at the pistol wphi and the ar wphi in hht.

This is possible...
The pistol has 4 more dependencies than the ar (all zoom related).
These dependencies are needed for you to do what you want...shall i take an ingame picture?
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Post by bigshot007 »

yes, please.
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Post by Andrew_b »

Im still looking at how the tags work. currently everything is finished...only its the pistol reticle >_>
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Post by DeadHamster »

Andrew viewing my sig full screen on Internet Explorer, 1024x768 the text is perfectly centered. Maybe it's firefox doing that for you?
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Post by Andrew_b »

Ok everything was working...except im not sure how to make it the pistol reticle because its all the same dependencies. only difference is the chunk bits or w/e in the xml. still working on it.
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