IMPORTANT: In order to use YeloDebug you must have an xbox that is running a debug bios with a configured debug ip. It also requires you to obtain a fresh copy of xbdm.dll build 5445 where you will use XBDMPatcher.exe to patch that dll. Xbdm.dll build 5455 can be found in the xdk. If you don't have the xdk you will have to find it on your own for I will not distribute copyrighted material. Once you have patched xbdm build 5455 to build 7887, transfer it to E:\ on your xbox hard drive and after a cold reboot you are good to go

I will be releasing some other applications at a later date demonstrating some of its uses. Basically this can easily be integrated with any existing map editor to achieve a more stable and efficient version of RTH. If you have any questions about modifying tags ingame, please direct them to this thread. If you have any other questions, bug reports, or additions to the source please direct them to this thread as well. Enjoy

YeloDebug.dll Bug Fixes
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(1-26-09)
FileExists() used to throw the debug channel out of sync.
Getmemory() would fail if remainder == 0.
A Few Key Features
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Memory and file streaming
Memory allocation
Remote code execution
Control xbox from pc
Retrieve and modify lots of xbox information
Screenshots
Special Thanks
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Kornman00 (h4x)
EvoxT (acidflash, dootdoo, khuong)
Team XBMC (peeked at the source for some technical xbox information)