Halo 3 Retail Game Research
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We can't?.. Besides, finding where the assets are in the map, or figuring out the headers hashes, does not require testing - and they're the most sought after things right now >_>
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.
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Maybe this is really importand, but you should think like a "normal" modder, who cannot find all these things and who have no idea what this means ...Prey wrote:We can't?.. Besides, finding where the assets are in the map, or figuring out the headers hashes, does not require testing - and they're the most sought after things right now >_>
We need something to see or something to test ingame to call it "modding".
And this cant happen right now ... or, no ... we cant do this right now ^^
Selected people maybe ... but thats a another story
A "normal modder" shouldn't be in this thread, as they are clearly not informed enough to participate in any research at all. If someone can not comprehend the words "assets" and "header hashes," they should just leave now, as those are fairly simple concepts to grasp.xI_V3n93ance_Ix wrote:Maybe this is really importand, but you should think like a "normal" modder, who cannot find all these things and who have no idea what this means ...
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Agreed... This whole section of the forums is turning into a post your feeling forum.Tural wrote:A "normal modder" shouldn't be in this thread, as they are clearly not informed enough to participate in any research at all. If someone can not comprehend the words "assets" and "header hashes," they should just leave now, as those are fairly simple concepts to grasp.xI_V3n93ance_Ix wrote:Maybe this is really importand, but you should think like a "normal" modder, who cannot find all these things and who have no idea what this means ...
- Aumaan Anubis
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Tural wrote: "normal modder" shouldn't be in this thread, as they are clearly not informed enough to participate in any research at all. If someone can not comprehend the words "assets" and "header hashes," they should just leave now, as those are fairly simple concepts to grasp.
My feelings be hurt.
damn you, header hashes.
It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
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Theres a perfect example.Aumaan Anubis wrote:Tural wrote: "normal modder" shouldn't be in this thread, as they are clearly not informed enough to participate in any research at all. If someone can not comprehend the words "assets" and "header hashes," they should just leave now, as those are fairly simple concepts to grasp.
My feelings be hurt.
damn you, header hashes.
- Aumaan Anubis
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- Aumaan Anubis
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Well, I've acquired the maps, hex workshop, and Engineer.
Me and Grimdoomer are trying to find stuff for research, and he's just telling me what to do, and I do it, because I really don't know what I'm doing in relation to the map.
If anyone wants to/could help us, that'd be great.
Me and Grimdoomer are trying to find stuff for research, and he's just telling me what to do, and I do it, because I really don't know what I'm doing in relation to the map.
If anyone wants to/could help us, that'd be great.
It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
There is just no way it can sign the maps. Where did you get this?XM0DX wrote:I know its only a beta though my friend said and its apparently something anthony made. The container resigner dosen't work but the map resigner and encrypter dose.Eaton wrote: You CANNOT resign the maps or container files.
- LuxuriousMeat
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- Aumaan Anubis
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