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Discuss general issues about modding HaloPC. Post ideas for mods here.
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guysullavin





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Post by guysullavin »

Alright, What Ive been working on is the Halo 3 New helmets, but I am Having troubles uploading them onto a mod, Therefore, cannot Skin them. So, I am donating these models to a good home, of which someone else can insert/skin them.
Download:http://www.4shared.com/file/37433001/a3 ... 3Helm.html
Sample:Image
Image
Image
Heres the list of armors and what they look like: Image

Hope you like 'em :D
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Post by CabooseJr »

They look terrible IMO.
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super_man916





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Post by super_man916 »

yeah im sorry but i have to agree with cabooseJr here, not very great
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guysullavin





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Post by guysullavin »

why do you say that? I put hard effort into those! I don't think they look bad...
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super_man916





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Post by super_man916 »

it just looks odd on the face plate is all
Image
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Post by Cryticfarm »

I'm not even sure if that will go in halo.
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guysullavin





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Post by guysullavin »

I'm not even sure if that will go in halo
Ive tried, Ive failed, Hoping that someone else who is experienced at modding would do it. Plus all of you are forgetting that this is just the model not the skinning.
it just looks odd on the face plate is all
Well, your kinda right, ill patch that up a bit
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super_man916





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Post by super_man916 »

guysullavin wrote:
I'm not even sure if that will go in halo
Ive tried, Ive failed, Hoping that someone else who is experienced at modding would do it. Plus all of you are forgetting that this is just the model not the skinning.
it just looks odd on the face plate is all
Well, your kinda right, ill patch that up a bit
yeah i might try to mess with it after but at the moment ill be waiting
Image
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Post by bcnipod »

try showing them outside of Wings, they will prolly look better than they do now, if they are actually in Halo instead of in wings.
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Post by ajax17 »

bcnipod wrote:try showing them outside of Wings, they will prolly look better than they do now, if they are actually in Halo instead of in wings.
i thought he said he needed help getting them into halo
anyways, if they do look as they do in the pic thats under them, theyd be awesome, binrg some new life into halo for me
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Post by Tural »

All I see is a mess of verts and triangles scrambled. :|
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Post by kibito87 »

Tural wrote:All I see is a mess of verts and triangles scrambled. :|
Yes, from those pictures, they look like nothing but screwed up models. I'm not sure if it's just from the way you took those pictures but they look nothing like any of the helmets. Hopefully somebody will grab these and touch them up and they will turn out wonderful in the near future!
Image
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Post by Patrickh »

all i can say is, those models will never be ingame.
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Post by Pepsi »

looks like chief got hit in the face with a roflcopter
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Post by Mr.Brightside »

Pepsi wrote:looks like chief got hit in the face with a roflcopter
hahahahahahahaha... that was hilarious pepsi
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Post by guysullavin »

a'ight ive decided to redo all of them... sofar ive finished the scout helmet (my fav ^.^, see list above). BTW, the reason it doesent look as smooth is because my rendering option is ****ing up on me and making everything burnt black.
Scout helmet:
Image
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Post by JK-47 »

Looks a lot better than your other ones.
Image
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Post by FrozenMuffinofDoom »

not the best, but think about it, in halo, you mostly have to stretch models, not like in CE you can make ur own...
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Post by Altimit01 »

Except for the fact that on a mac you can make custom models and inject them.

Example:
Image

From what I understand of it, it rewrites the mod2 meta in such a way that each LoD references the same model and then overwrites the consecutive smaller model sections (one for each LoD) with the custom model data. Of course custom models that are rigged (like biped models) traditionally have problems associated with custom injection. Just saying.
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