XZodia's Plugin's

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MrMurder




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Post by MrMurder »

Interesting work XZodia as always the definative resource for plugins.
Im personally interested in EFFE, PROJ, JPT!, WEAP, PHMO, PMOV, PRTM, PPHY, PRT3 im thinking of startring another complete project for halo 2 and am looking to get as updated as possible.
Again fantastic work bro keep the Halo 2 Fires burning.
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Thanks for your time.
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shade45




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Post by shade45 »

MrMurder wrote:im thinking of startring another complete project for halo 2 and am looking to get as updated as possible.
:D
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bumlove




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Post by bumlove »

spots 5 requests for EFFE, (two of them might of been from me)

which ones look like tough ones? (other than sbsp scnr and ugh!)

Whats the offering of the day?

EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE
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xzodia




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Post by xzodia »

your wish is my command....
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Post by Shock120 »

Yay, thanks for another plugin xzodia. :wink:
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bumlove




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Post by bumlove »

thanks man

does anyone else fail to open the chunk cloner for effe? mine has been this way since Entity 1.39 so I always use 1.3 I thought the error was with the plugin and hoped the finished version would solve it but it hasn't for me

heres the error

************** Exception Text **************
System.InvalidCastException: Unable to cast object of type 'SplitIdent' to type 'String'.
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow..ctor(Int32 tagnum, Int32 mapnumberx)
at entity.MapForm.chunkclone_Click(Object sender, EventArgs e)
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItem.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Command.DispatchID(Int32 id)
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Or is it likely something else it broken?
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Choking Victim





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Post by Choking Victim »

I fixed your effect plugin, under the particle systems it was displaying the coordinate system, environment, disposition, camera mode, sort bias, and flags incorrectly. :) Also, would you mind if I released a few that I've completed?
Attachments
effe.rar
(2.18 KiB) Downloaded 15 times
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xzodia




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Post by xzodia »

Choking Victim wrote:I fixed your effect plugin, under the particle systems it was displaying the coordinate system, environment, disposition, camera mode, sort bias, and flags incorrectly. :) Also, would you mind if I released a few that I've completed?
thanks, one will undoubtably make mistakes when undertaking such a big task >_<

which plugins have you completed?..../note i tend to not trusted plugins written by anyone other than myself :P
bumlove wrote:thanks man

does anyone else fail to open the chunk cloner for effe? mine has been this way since Entity 1.39 so I always use 1.3 I thought the error was with the plugin and hoped the finished version would solve it but it hasn't for me

heres the error

....

Or is it likely something else it broken?
that error is caused by the label, for some reason the chunk cloner cant handel dependancy labels :? just remove the label in the plugin and it'll work fine
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Choking Victim





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Post by Choking Victim »

you can trust them, i've compared the values in the plugin to the tags numerous times, i've completed deca, clwd, decr, jpt!, and most of bipd.
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bumlove




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Post by bumlove »

xzodia wrote:......cant handel dependancy labels :? just remove the label in the plugin and it'll work fine
Imagine you're talking to someone who is amazed when he sees his hard drive light flash when he switches his computer on, I remove what now?
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Post by -DeToX- »

Or XZodia could just reupload the plugin with the fix maybe?

Nice plugins.
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bumlove




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Post by bumlove »

that would be ideal but I think he's done plenty enough work as it is
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xzodia




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Post by xzodia »

fix
Attachments
Cloner Friendly effe.zip
(2.28 KiB) Downloaded 19 times
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Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
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JacksonCougAr




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Post by JacksonCougAr »

Todays plugin is sbsp mbmbmb;

If not; shad mbmbmb

If not; stem mbmbmb;

or mbmbmb idk; surprise me....
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bumlove




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Post by bumlove »

All hail xzodia! I'd vote you for prime minister but that would make use a democracy so "all hail benevolent dictator xzodia"

whats the chances of a graphical triple whammy bitm shad & stem?

jackson have you not been banned again yet? jk
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xzodia




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Post by xzodia »

unfortuanately...

sbsp is not yet complete
shad is different in h2v
and I'm yet to even find something that resembles stem...

i could give you bitm though but that is only good for referencing since you cant change anything in it (at least i don't think you can)
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Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
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bumlove




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Post by bumlove »

xzodia wrote:unfortuanately...
well that blows jackson's hopes and dreams out of the water

how about weap or proj something with some meat to it
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plushiefire





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Post by plushiefire »

ScottyGEE wrote:I thought weap was 100% complete...Mine is (and it kicks so much ass)...I thought Anthony/kornman posted it ages ago.

My interests lie in proj, vehi, effe, shad...So I guess I'll come back in a week or something.
They did post it ages ago. It was deleted from some legal mumbojumbo...But I still got it :)
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ShadowSpartan





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Post by ShadowSpartan »

xzodia wrote:and I'm yet to even find something that resembles stem...
Stem is shader template.
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xzodia




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Post by xzodia »

ShadowSpartan wrote:
xzodia wrote:and I'm yet to even find something that resembles stem...
Stem is shader template.
thanks


todays plugin....Vehicle [vehi]
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Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
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