Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Wed May 05, 2004 9:21 am
ok now i know lotsa ppl want there to be a plugin for hek for another program. this poll is for what program the next plugin should be for. my vote would have to be milkshape because almost every modeler here has it. and maya and 3ds max are top of the line and fricking expensive.
Deceptoris
Posts: 127 Joined: Sat Feb 28, 2004 11:59 am
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by Deceptoris » Wed May 05, 2004 9:27 am
definitly 3ds max 6. its what everyone has...well, most people
Pwn4g3
Posts: 809 Joined: Tue Apr 06, 2004 8:29 am
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by Pwn4g3 » Wed May 05, 2004 9:35 am
Deceptoris wrote: definitly 3ds max 6. its what everyone has...well, most people
6 doesnt work for HEK, 4 and 5 does....i think...but i know 6 doesnt
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
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by hydroxic » Wed May 05, 2004 8:40 pm
Pwn4g3 wrote: Deceptoris wrote: definitly 3ds max 6. its what everyone has...well, most people
6 doesnt work for HEK, 4 and 5 does....i think...but i know 6 doesnt
uhh, it was a plugin for HEK that we hope comes out next
Mastermind
Posts: 26 Joined: Sat Mar 20, 2004 12:24 pm
Location: Belgium
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by Mastermind » Wed May 05, 2004 10:07 pm
3d studio max 6!!!!! PLZ
Excal
Posts: 1779 Joined: Fri Jan 02, 2004 9:55 am
Location: Bronx, NY
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by Excal » Thu May 06, 2004 1:28 pm
how do u get 3dmax 6, its fuckin $3,000
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Fri May 07, 2004 9:38 pm
not that i even have it but probably most ppl crack it. or get the code from someone else.
MysteryMan
Posts: 10 Joined: Fri May 07, 2004 8:23 pm
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by MysteryMan » Fri May 07, 2004 10:47 pm
I'd say MAX 6. I have 5.1 currently(though I'm not looking for 6 in the current moment), and say IMHO its the best utility in the above list.
not creative enough
Posts: 16 Joined: Thu May 06, 2004 5:53 pm
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by not creative enough » Tue May 25, 2004 11:48 am
man, 3ds max users have all the fun. maya should get a plugin
one question though is it hard for gearbox to make a plugin *newb question not sarcasm *
KappaX
Posts: 56 Joined: Fri Mar 26, 2004 5:47 pm
Location: Nc, USA.. am i the only one that makes a sensable Location
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by KappaX » Tue May 25, 2004 2:29 pm
they prolly alrdy have one heh ><