I can has 4 Player Co-op.
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
![]() |
Well there are some limitations.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
- JacksonCougAr
- Posts: 2333
- Joined: Fri Jan 12, 2007 1:56 pm
- Location: Canada
- Contact:
![]() |
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- preston566
- Posts: 423
- Joined: Sun Aug 12, 2007 10:16 am
- Location: In the Fiery remains of Halo Omega...
- Contact:
![]() |
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
![]() |
It can be fixed to some exstent.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- iBotPeaches
- Posts: 78
- Joined: Tue Aug 08, 2006 9:22 am
- Location: Corral
- Contact:
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
I posted in bold writing that yellow = marines colouriBotPeaches wrote:Ouch, when did he get RCed?
Loved to hear video then explanation and see video.
I couldn't find out why my marines were red on my reticule. Then I learned yellow was their team color.


But that's very good. Wit neodos. I'd wanna test a 5+ game though, see what happens with more than 4 people. Also, gotta change the "whatever" to make it on legendary difficulty instead.
So I'll be on MSN today if people are wanting to do more (however we'd need neodos' version)
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Holy mother of god. That's a little too intense for Co-op online but hell... Still badass. I'd like to see exactly how this was done as well. Nice find Neodos, Jackson, and xzodia!DarkShallFall wrote:We had 12 people running and it all seemed to work pretty well.
*


- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
![]() |
![]() |
![]() |
skulls don't work in multiplayer 


Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
![]() |
![]() |
![]() |
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
![]() |
![]() |
![]() |
I've been watching this the past couple days, Kudos to xzodia and whoever else figured this out. It's kinda funny that it's found now, especially since you guys said it was such a simple thing to do. I dont have a modded xbox, but if I did I would definatly be messing around with this. Congrats on the find. It's pretty amazing really.