I can has 4 Player Co-op.

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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N1CK5D5MZ
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Post by N1CK5D5MZ »

a mappack should be made outta this
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grimdoomer




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Post by grimdoomer »

Well there are some limitations.
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Post by JacksonCougAr »

Mainly being LAN :|
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Post by DarkShallFall »

WE just played the first ever lan co op game. Neodos found a way to make it work and this is so fun :shock:
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Post by preston566 »

I just tried it out... When I start, if I look where that Grunt is comming
up the hall, the game locks. Is this feasible to be fixed?
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Post by grimdoomer »

It can be fixed to some exstent.
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Post by kibito87 »

DarkShallFall wrote:WE just played the first ever lan co op game. Neodos found a way to make it work and this is so fun :shock:
Thus your que to fill the rest of the community in on what we may have done to get it to work...or atleast, get Neodos to fill us in ;)
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Post by DarkShallFall »

Neodos is RCed and Im posting a video of our fun :)
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Post by iBotPeaches »

Ouch, when did he get RCed?

Loved to hear video then explanation and see video.

I couldn't find out why my marines were red on my reticule. Then I learned yellow was their team color.
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Post by DarkShallFall »

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Iron_Forge wrote:I assume I won?..I should get an emblem...
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Post by ScottyGEE »

iBotPeaches wrote:Ouch, when did he get RCed?

Loved to hear video then explanation and see video.

I couldn't find out why my marines were red on my reticule. Then I learned yellow was their team color.
I posted in bold writing that yellow = marines colour :P But of course what I write gets overlooked these days... :(

But that's very good. Wit neodos. I'd wanna test a 5+ game though, see what happens with more than 4 people. Also, gotta change the "whatever" to make it on legendary difficulty instead.

So I'll be on MSN today if people are wanting to do more (however we'd need neodos' version)
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Post by DarkShallFall »

We had 12 people running and it all seemed to work pretty well.
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Post by SpecOp44 »

DarkShallFall wrote:We had 12 people running and it all seemed to work pretty well.
Neat.

So, is there going to be a public version of this anytime soon?
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Post by kibito87 »

DarkShallFall wrote:We had 12 people running and it all seemed to work pretty well.
Holy mother of god. That's a little too intense for Co-op online but hell... Still badass. I'd like to see exactly how this was done as well. Nice find Neodos, Jackson, and xzodia!

* :!: * Add more AI to adjust the level of difficulty with how many people play. That, and/or make them have a field upgrade like the skull from Halo3.
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Post by Aumaan Anubis »

kibito87 wrote:Nice find Neodos, Jackson, and xzodia!
Heh, jackson did about as much as I did. Absolutely nothing!

I'm probably wrong, though.
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Post by SpecOp44 »

kibito87 wrote:That, and/or make them have a field upgrade like the skull from Halo3.
Or, use the Halo 2 skulls via Yelo...
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Post by xzodia »

skulls don't work in multiplayer :roll:
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Post by SpecOp44 »

Whoops, sorry I forgot this isn't actual single player. =\
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Post by Aumaan Anubis »

SpecOp44 wrote:Whoops, sorry I forgot this isn't actual single player. =\
That's what they're going for :wink:
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Post by DeadHamster »

I've been watching this the past couple days, Kudos to xzodia and whoever else figured this out. It's kinda funny that it's found now, especially since you guys said it was such a simple thing to do. I dont have a modded xbox, but if I did I would definatly be messing around with this. Congrats on the find. It's pretty amazing really.
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