modeling problem

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)John(





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modeling problem

Post by )John( »

im using Maya 7.0 for my modeling, im only moving verts but the end product somehow added 600verts? lol
any ideas?
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Pepsi




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Post by Pepsi »

can maya export to .obj by chance?
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Post by )John( »

import/export .obj (wavefront model)
yes

edit:
... now im having issues importing with HMT3.5
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BOB{MOD}





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Post by BOB{MOD} »

because there r 600 more verts. try using misfit
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)John(





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Post by )John( »

i solved the verts problem im getting
"Unable to read beyond the end of the stream" crash with HMT35

edit- misfit gives me "index was outside the bounds of the array" with HMT35
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Philly




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Post by Philly »

Uncheck the 'save normals' box
For anybody still wondering where FTD has gone, here it is.
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Post by )John( »

Philly wrote:Uncheck the 'save normals' box
solved error message, but now its "more indices'' i swear i cant win >.>
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DeadHamster




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Post by DeadHamster »

You are remodeling right? Make sure you only move vertices, dont make any new ones or delete any old. And dont move faces, just to be safe. I did that once and got the index error, never did it again and never had another problem.
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Post by bcnipod »

DeadHamster wrote:You are remodeling right? Make sure you only move vertices, dont make any new ones or delete any old. And dont move faces, just to be safe. I did that once and got the index error, never did it again and never had another problem.
is there a set limit of verts that we know that we cannot exceed?
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DeadHamster




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Post by DeadHamster »

Yes, its actually a very simple formula. D=the number of verts originally in the model, H=the allowed number of verts

D=H.


Tadah. You cant add or subtract any or else HMT will reject it, because it will mess up the structure of the map. It is possible to inject these models without CE, you just need somebody to make a better program than HMT. It's useful, but could be improved on vast amounts.
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Mr.Brightside
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Post by Mr.Brightside »

or just make custom models and then find someone with a mac if you don't want to go into HEK.
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Post by bcnipod »

you know i have never gotten that to work correctly with me. the models always come out looking like shit or not at all.
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