Model Problems
- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
- Contact:
![]() |
![]() |
![]() |
Model Problems
I injected a model in my mod and it isn't facing the right direction, so how do I change the yaw pitch and roll for it?

- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
- Contact:
![]() |
![]() |
![]() |
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
u can change the X, Y, Z coords, but i dont know about yaw, pitch, or roll.
the XYZ coords might do the trick, but i only touched the Z coord with my flamethrower model <_<
u could try modeling it again, turn it around 180 degrees, then reinject it. that fixes a lot of my problems.
*goes to google (jkz)
the XYZ coords might do the trick, but i only touched the Z coord with my flamethrower model <_<
u could try modeling it again, turn it around 180 degrees, then reinject it. that fixes a lot of my problems.
*goes to google (jkz)
- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
- Contact:
![]() |
![]() |
![]() |
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
- Contact:
![]() |
![]() |
![]() |
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA