Halo: FTW - A PepNess Project
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- Posts: 197
- Joined: Fri Jun 08, 2007 9:33 pm
- Location: Wait a second...where the hell am I?!
did you notice in that how aware of your presence they were thoe? you have to make AI balanced and in this if their accuracy was set to high you would have been a dead man tryign to get away or simply finding cover. i swayed more toward bringing their awareness up and aggression then making the shooting ability more accurate. no one likes fighting a aimbot. imagine all thoes jackals by you and have almost perfect aiming. see where im going?ajax17 wrote:i didn't check the post render box so it didn't give the effects, its cool, but its too dark in some places, cough buildings, to see, did found one funny thing
http://useruploads.mythica.org/view/jackals-1.wmv.html
the jackals miss so much, out of about 32423423424 shots, 3 hit me?
anyways doesn't matter really, this mod is cool
ill have andrew check with the vista thing but i think vexx runs vista also and he is using it. make sure you absoluty follow the instructions. there is one thing you need to uncheck or you will except.Spartan193 wrote:Now I have a problem with the DXTweaker. I'm sure I did everything right, but halo crashes at the loading screen. It could be because I have an older card (fx 5500) or because I have windows vista.
but that would also kill alot of the effects in alpha layers making everything look like a fake glass kinda. just read the instructions again. im telling you it will work. also make sure you have directx 9.0c and net framework1.1 installed. this goes for you to spartan193.Rhe7oric wrote:I get that error too - but you can fix that with DisableAlphaRenderTargets.
<333JK-47 wrote:Looks great Pepsi Congratulations on the mod release =]
MOD UPDATE
if you want to fix the issues with gephy 100% then do something real simple. open gephy in hht and go to the scenery tag. then look for the "medium waterfall spray". there are two things for it being a "mod2" tag and a "effect" tag. simply null them both out and gephy works perfectly fine. i knew i got the PMI right, its simply to much going on in the map with all the fog and such. also if you would like to make the map look good with the current theme also open gephy in hmt and make this simple change..
http://img140.imageshack.us/img140/7259/26615908cz0.jpg
and you will get this effect...
as for the zoom thing its part of the new FOV (feild of view) i offered with the game. you may have noticed this gives you the feeling of moving faster and such. if you want your old FOV back then open the map you want changed in hmt and go into the biped tag. with the 60 plug pack installed you will see a setting for "camera field of view". simply change this number from 1.9999 to 1.2803. <- i think thats stock if someone wants to confirm it). but i promise you if you change it back your not going to like it cause halo is going to feel so slow for you like it did for me when i first changed mine 6 months ago. but hey, i got used to it within 2 days and now i swear by it.
Last edited by Pepsi on Thu Jan 03, 2008 10:20 pm, edited 2 times in total.
- Alexgodcool
- Posts: 17
- Joined: Mon Feb 19, 2007 11:54 am
- Location: at your house...
I got problem, I got expection data when it loading the map belong to story mode also opening the sidewinder map
I have windows vista, did something wrong with it??
Computer details
Manufacturer: FUJITSU
Processor: Genuine Intel(R) CPU T2130 @ 1.86GHz (2 CPUs), ~1.9GHz
Memory: 1014MB RAM
Hard Drive: 117 GB
Video Card: Mobile Intel(R) 945GM Express Chipset Family
Monitor: Generic PnP Monitor
Sound Card: Speakers (Realtek High Definition Audio)
Speakers/Headphones:
Keyboard: USB Root Hub
Mouse: USB Human Interface Device
Mouse Surface:
Operating System: Windows Vista
I have windows vista, did something wrong with it??
Computer details
Manufacturer: FUJITSU
Processor: Genuine Intel(R) CPU T2130 @ 1.86GHz (2 CPUs), ~1.9GHz
Memory: 1014MB RAM
Hard Drive: 117 GB
Video Card: Mobile Intel(R) 945GM Express Chipset Family
Monitor: Generic PnP Monitor
Sound Card: Speakers (Realtek High Definition Audio)
Speakers/Headphones:
Keyboard: USB Root Hub
Mouse: USB Human Interface Device
Mouse Surface:
Operating System: Windows Vista
"What Should I Do? -unknown
so sidewinder wont start for you at all? and you cant play campaign? i think the campaign issue will be solved if you choose "new game" from the beginning instead of jumping to a desired map. try that. also make sure the whole mod is together in the same folder cause one thing missing and it could all go out of wack. it, in a essence, is a totally rebuild game with new file paths. the sidewinder map not loading just throws me for a loop thoe.Alexgodcool wrote:I got problem, I got expection data when it loading the map belong to story mode also opening the sidewinder map
can anyone else confirm sidewinder not working? i know it does for me and nessa cause we pwnt noobs on it today.
EDIT:
was checking my emails and someone showed me this:
http://www.halorocks.com/halo-news/halo-ftw
got another from a friend spotting some guys dogging it here:
http://www.gruntsrus.com/news.php?readmore=985
i had to reply cause they obviously didnt read the entire first post. just seen the screens >_>
Life is not how you survive the storm, but how you dance in the rain
- shortbusheros4
- Posts: 198
- Joined: Mon Nov 26, 2007 4:08 pm
sidewinder works perfect for me, the only bug I saw was on the flawless cowboy(very first part of the second level), the banshees were completely open as if they were just parked on the ground unoccupied (but they were flying) and the elites piloting them were standing straight up peaking out the top. I've seen that bug before when I've swapped elites with marines.
yea, the new fov is definitely better, i didnt notice the improvement, but i did notice when i felt slow
anyways, im stuck on some stuff
the gephy map in redux was my favorite and id like to use that instead of ftw, but how do i get that cool purple glass floor
what do i swap the lifepod in bg to get it back to normal
this is offtopic
i been tryin to pmi scenery but it doesnt work for me, do u do somethin diff from vehicles to get it? i follow all the instructs on the sticky and only replace the peli with tower
i'd really apprec if u could answer that last one, ill prob find the tags for the other 2
>> nope, completely lost in gephy...
anyways, im stuck on some stuff
the gephy map in redux was my favorite and id like to use that instead of ftw, but how do i get that cool purple glass floor
what do i swap the lifepod in bg to get it back to normal
this is offtopic
i been tryin to pmi scenery but it doesnt work for me, do u do somethin diff from vehicles to get it? i follow all the instructs on the sticky and only replace the peli with tower
i'd really apprec if u could answer that last one, ill prob find the tags for the other 2
>> nope, completely lost in gephy...
- reanimation-06
- Posts: 388
- Joined: Mon Mar 19, 2007 2:49 pm
- Location: Middle of nowhere...
hmm, yes... as 1000000/10 it is, you should have added a few maps with brilliant light... that would have been awesome too. I have only seen your amazing night atmosphere maps and such.sangheili wrote:Do you guys at pepness like evening and night time or something? I see a lot of that. Other than that, this is outstanding
How to save a life...
- [RR]RedRene
- Posts: 482
- Joined: Sat Feb 03, 2007 11:01 am
- Location: England
Your choice.nessa12 wrote:The banshees appear open because the elites are driving the banshees outside the pilot area. Like they're riding them. You will see another covenant character doing this too on another vehicle
Oh, and I quit modding.
Meh, haven't had much of a chance to play it yet, maybe later.
- hiheyhello
- Posts: 781
- Joined: Sun Oct 07, 2007 11:03 am
- Location: ontario
- Blarg-Blarg-Blarg!
- Readers Club
- Posts: 486
- Joined: Wed Nov 14, 2007 9:40 am
- Location: Man, i love Tural.
I suck at Hard! I only beat H3 on easy and Normal... But a harder Legendary?!!!hiheyhello wrote:i knew about the hat, anyways congratz on the front page :Dill start looking for more eggs tomorrow..
Edit:
wow... this mod was out sinse yesterday, and posted 2 days ago... Already, there's six pages! Keep it up pepness, exept that darn ui campain... So annoying... Why does it have to be legendary?
blargx3 legendary is easy, but pepsi made it somewhat harder.. tho the one i made a while back was ridiculously hard. But pepsi did something i did not,
He made it balanced.
- [RR]RedRene
- Posts: 482
- Joined: Sat Feb 03, 2007 11:01 am
- Location: England
Halo 3's Normal is the equivalent of 1 and 2's Heroic.Blarg-Blarg-Blarg! wrote:I suck at Hard! I only beat H3 on easy and Normal... But a harder Legendary?!!!hiheyhello wrote:i knew about the hat, anyways congratz on the front page :Dill start looking for more eggs tomorrow..
Edit:
wow... this mod was out sinse yesterday, and posted 2 days ago... Already, there's six pages! Keep it up pepness, exept that darn ui campain... So annoying... Why does it have to be legendary?
blargx3 legendary is easy, but pepsi made it somewhat harder.. tho the one i made a while back was ridiculously hard. But pepsi did something i did not,
He made it balanced.
- hell_knight
- Posts: 625
- Joined: Tue Feb 06, 2007 3:33 pm
- Location: E1M1-Hangar
nah i herd if you knew how to dual wield u shud play on heroic on halo 3[RR]RedRene wrote:Halo 3's Normal is the equivalent of 1 and 2's Heroic.Blarg-Blarg-Blarg! wrote:I suck at Hard! I only beat H3 on easy and Normal... But a harder Legendary?!!!hiheyhello wrote:i knew about the hat, anyways congratz on the front page :Dill start looking for more eggs tomorrow..
Edit:
wow... this mod was out sinse yesterday, and posted 2 days ago... Already, there's six pages! Keep it up pepness, exept that darn ui campain... So annoying... Why does it have to be legendary?
blargx3 legendary is easy, but pepsi made it somewhat harder.. tho the one i made a while back was ridiculously hard. But pepsi did something i did not,
He made it balanced.
halo 1 was the hardest one in my opinion and 2 was astonishingly easy. havent played 3 yet.