Fossil Hog

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Veegie




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Post by Veegie »

Don't even bother. You need custom utilities. Its a VERY long process.

Just wait until 3.5....it comes with a tut.
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Excal




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Fossil Hog

Post by Excal »

I stumbled upon this while editing skins yesterday. I made a Readme so other people can apply this mod. No dds files are needed since the bitmap is already in the game-

-- Fossil Hog Readme --

The following are steps to converting the Warthog to the Fossil Warthog via Bitmap (.DDS) injection using HMT (preferably v. 3.5).

Step 1 -- Open HMT* and scroll + expand (click on the + symbol next to "[bitm]bitmaps") the bitmaps tab.

Step 2 -- Locate the file named "levels\test\bloodgulch\bitmaps\blood ground".

Step 3 -- At the top of HMT in the "Tag Information" box, there should be a set of six (6) numbers. Highlight the set of numbers, right click, and select "copy".

Step 4 -- Locate the file name "vehicles\warthog\bitmaps\antenna". Then locate the file "vehicles\warthog\bitmaps\warthog tires multipurpose". The bitmaps between both of these files (there should be 14 in all not including the one's already mentioned) are all Warthog bitmaps. Now replace all of these bitmaps (including the first and last one's I just mentioned) with the one you copied("levels\test\bloodgulch\bitmaps\blood ground"). To do this, go to the set
of numbers on the top of HMT (there should be six in all) and highlight them. Then right click and select "paste". Do this to all of the warthog bitmaps clicking the "Save" button after each one you replace.

Step 5 -- To confirm that the mod works play the game and check it.

Questions or comments can be sent to Hitman Halo 47@aol.com. I would be glad to help any new modders. ;)

-- Excalibur
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FUZZ





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Post by FUZZ »

pretty sweet. post an in game pic please
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HoboRockAssassin





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Post by HoboRockAssassin »

ya show sum pics for us lazy ppl who probably wont do it
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Excal




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Post by Excal »

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HoboRockAssassin





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Post by HoboRockAssassin »

that looks cool but it takes a long freakin time to load
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Excal




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Post by Excal »

sry, i took it at 1024x768 (or sumthin like that) resolution. :lol:
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~Mei2k~ [merk]





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Post by ~Mei2k~ [merk] »

zzzZZzzzZZZzz.....
Sig was too big! 500x120 max
Original: http://img.photobucket.com/albums/v125/ ... estsig.jpg
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maca_§




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Post by maca_§ »

looks like the ground of BG
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Excal




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Post by Excal »

yea, i swapped the ground bitmap with all of the warthog bitmaps. It looks like the model fossilized because there are a whole bunch of wholes in places like the driver seat and under the gunner.
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FUZZ





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Post by FUZZ »

wow it looks cooler that I thought it would. nice job keep it up
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