DoorM4n wrote:how long exactly did this take to make? Would have taken me about 2-3weeks. Cause I is a slow modder.
It took 2 days, models an all. If u don't believe me ask Detox. The center cordinates of teh map where 0,0,0 so placing models wasnt hard at all. All i did was extracted the bsp's model, then i matched my wall models up with the bsp's mesh. I then injected the models and made them scenery after that I relinked them in the scenario and set the cordinates to 0,0,0 also the yaw pitch and roll to 0,0,0.
Iron_Forge wrote:I assume I won?..I should get an emblem...
Yea about the RTH Thing I can help anyone who needs it set up.
I have set up RTH on about every version of the xbox and with all different kinds of set-ups. I've basically figured out almost all bugs and how to fix them.
About the mod, It looks cool but it's a beta sooo.....
This is very good. And I know the thread is about this mod but,
what is RTH, and where would I find it? It sounds pretty cool, but I really
can't understand what to do to get it .
Thanks,
Preston556
Please, If you need religious help, PM me. God Will Wait For You.
I still cannot feel. The problem, is ireversable.
RTH means "real time halo" basically you can edit things in the map while you are still playing. Which makes me think the RTH thing is going to have something to do with a forge feature
CptnNsan0 wrote:RTH means "real time halo" basically you can edit things in the map while you are still playing. Which makes me think the RTH thing is going to have something to do with a forge feature
Holy shit, real-time halo? I'm no game design/programming expert, but how the hell is that possible? Is this the reason you guys are discussing the XDK n' stuff? Anyways, microsoft should just let people use it since xbox was discontinued as of March 2006...
I hate websites that make you register to download their stuff......