Halo Pc Scripter
Halo Pc Scripter
New version, dont wana bother taking pictures ATM. Also probably have the updates on a post on page 2.....
Heres 0.5
Heres 0.5
- Attachments
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- HaloPc Scripter-mac.zip
- Mac version 0.5
- (3.07 MiB) Downloaded 50 times
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- HaloPc Scripter-pc.rar
- Windows version 0.5
- (1.17 MiB) Downloaded 135 times
Last edited by conure on Sat Jan 12, 2008 3:24 pm, edited 2 times in total.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
SICK
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
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- Cryticfarm
- Posts: 3611
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b30?spikes122 wrote:Hey nice conure
I was just wondering i batch b30 open app then click open find b30 scnr
open it
then slect b30 from the dropdown
click compile tags into offsets
then it closes and never opens?
what do i do?
//opens proggie to check
B30 opens fine for me.
It could take a while depending on computer cuase it likes to use up memory due to how it was programmed. One of the longer features it has is to count script chunks, but the longest is the "view script table". NEVER click that unless you have nothing better to do.
See if other maps take long time, if not i can look into it later.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
Isn't it sorta self explanatory? Halo PC Scripter?Bllasae wrote:Soo.....what does this do again? Lol.
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
Mmm, i forgot bout the post here.
How bout a update?
Right, so i got script extracting done in terms of speed and no more locking up. I am currently making a scripting database for perfect script extraction. Once thats done i will start *true* script editing (I.E new script compiling with out CE). Also i will probably have a new release in a few weeks.
How bout a update?
Right, so i got script extracting done in terms of speed and no more locking up. I am currently making a scripting database for perfect script extraction. Once thats done i will start *true* script editing (I.E new script compiling with out CE). Also i will probably have a new release in a few weeks.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
coke or pepsi?
//cough
Well here is 0.475 of my script "editor".
Major changes sense the last (first) release
*new gui.
*Faster code for decompiling things.
*MUCH better decompiling code (this is basically useless now anyway due to the fact that ZMT released the source scripts which can be found at http://www.h2vista.net/forums/showthread.php?t=7657 .)
-few features that go along with script decompiling
*script protection (havent tested to make sure it works due to i cant play halo, i doubt it does.)
Thats pretty much all the major changes, there are a few minor ones but they arnt to important.
Anyway the wont be another release for a while because i need to figure out a more efficient way for the user to edit scripts already compiled (that i actuality can do.....).
Well here is 0.475 of my script "editor".
Major changes sense the last (first) release
*new gui.
*Faster code for decompiling things.
*MUCH better decompiling code (this is basically useless now anyway due to the fact that ZMT released the source scripts which can be found at http://www.h2vista.net/forums/showthread.php?t=7657 .)
-few features that go along with script decompiling
*script protection (havent tested to make sure it works due to i cant play halo, i doubt it does.)
Thats pretty much all the major changes, there are a few minor ones but they arnt to important.
Anyway the wont be another release for a while because i need to figure out a more efficient way for the user to edit scripts already compiled (that i actuality can do.....).
- Attachments
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- hps.zip
- mac version
- (2.55 MiB) Downloaded 16 times
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- HPS.rar
- win version
- (799.85 KiB) Downloaded 21 times
Halomods member wrote:tags meta? There is no such thing for Halo PC.
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Really? could you give me more details, like which map you tried to open and such?Choking Victim wrote:windows version doesn't even open maps... I get an error saying "An exception of class NilObjectException was not handled. The application must shut down."
It was hard coded just to open the SP and ui maps for halopc...
Maybe i forgot to put in the right breaker i will go test it and repost with a updated one.
Edit:
i screwed up on my binarystream. Really stupid mistake to, before i had a folderitem called fi that was local and one called f that was global. I removed fi as a local global (i am not sure how the debugger missed this.....) and jsut left f. But my binary stream was using fi....
Heres the fixed version(s).
Also bcnipod could u make sure the mac gui is right, i didnt have alt go through it so there may be some size issues on text.
- Attachments
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- HPS 0.475-Mac OS (Universal).app.zip
- mac
- (2.55 MiB) Downloaded 21 times
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- HPS 0.475-Windows.rar
- win
- (799.03 KiB) Downloaded 31 times
Halomods member wrote:tags meta? There is no such thing for Halo PC.