[Model] Sniper.

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Senor_Grunt




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[Model] Sniper.

Post by Senor_Grunt »

My friend made this sniper model and told me that I had permission to post them here. So here they are:


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Post by Guest »

what program u use?
9/10 looks like you made a bunch of objects and put em together.
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Senor_Grunt




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Post by Senor_Grunt »

He used 3d's max. I didn't make them.:wink:
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Munsie




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Post by Munsie »

[quote="
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Post by Guest »

let me correct my self: hehem

ok when some one makes a model normally they start with a box.
but it looks like he made 50 boxes 20 clender 15 circles and more.
^^ that is not a model.
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Senor_Grunt




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Post by Senor_Grunt »

Not me. When I make a model, I do exactly what he did, then just 'weld' them all together. Thats how I make my models.
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JacksonCougAr




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Post by JacksonCougAr »

I start with... a couple primitives and work them into one object.
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Post by {TP}Spartan »

i start with a plane and i smooth it and shape it
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Post by TomClancey »

[quote="
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Senor_Grunt




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Post by Senor_Grunt »

Trillian/AIM convo. wrote:[19:09] derickisme: its a
[19:09] derickisme: 408 Cheyenne Tactical
:D Yeah.
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Post by Cryticfarm »

Fix teh smoothing groups and
[quote="
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Post by Hawaiian Modder »

It's a nice model, Except for the back piece. The texture/reflection he used for the render makes it look not as good. Try just making it a plain white or something on a black background for the render.
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SHOUTrvb




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Post by SHOUTrvb »

It's a fair model, but your friend wont get very far if he just sticks a bunch of primitives together and alters the basic settings. There's a ridiculous amount of wasted polygons in there; with a high poly count none-the-less. The thing behind plane modeling is that you're using only what you need, and then some. There's really no limit. The kind of modeling your friend went with is pretty typical for a beginner, so I'm not being harsh, but he needs to practice more techniques and work on being more organized with his modeling.
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Post by Caboose{SE} »

perfectly put shout.

The model looks pretty bad, but it does actually resemble the gun. Putting primitives together is a very novice form of modeling and is a huge waste of polygons and will not get you a good result (unless you're an expert who likes to toy with primitives >_>). if your friend is truly interested in modeling have him try this tutorial on plane modeling.
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Post by youhoo7 »

i like, its not a difficult style of modeling, but it got the job done, and it looks perdy decent...i actually like how it looks allot..
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We
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Post by SHOUTrvb »

I would also like to stress that you heed Caboose's post as well. The tutorial he kindly linked you to is one of the best modeling tutorials out and can be applied to almost anything. I recommend that your friend download it and not simply over-look it due to the large file size. It's well worth the time and space.
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