Check out this work in progress ;)!

Discuss general issues about modding HaloPC. Post ideas for mods here.
User avatar
Duffman





Posts: 1035
Joined: Sun Feb 22, 2004 3:03 pm
Location: Space Hotel

Post by Duffman »

Use commas
Last edited by Duffman on Sat Mar 27, 2004 5:52 pm, edited 3 times in total.
Image
User avatar
Duffman





Posts: 1035
Joined: Sun Feb 22, 2004 3:03 pm
Location: Space Hotel

Post by Duffman »

Your sentences don't make any sense, you should use something called GRAMMAR

p.s. I would delete both posts if i could, but it won't let me so.............
Last edited by Duffman on Sat Mar 27, 2004 5:53 pm, edited 2 times in total.
Image
[users]Philibuster





Posts: 37
Joined: Thu Feb 05, 2004 12:38 pm

Post by [users]Philibuster »

Use periods and capitals.
jaysoccer7c





Posts: 28
Joined: Wed Mar 10, 2004 6:56 pm

Post by jaysoccer7c »

stop bein asses and raising ur post while ur at it...
swap shaders in hmt
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Post by EqUiNoX »

roadrage wrote:wtf retard that was the most retarded thing ive ever heard u must b like 7 or something weirdo like that is so spam
calm down dumbass. I don't think that you can do that right noe, I think that u will have to wait till HEK...
Image
jaysoccer7c





Posts: 28
Joined: Wed Mar 10, 2004 6:56 pm

Post by jaysoccer7c »

nvmd
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Post by EqUiNoX »

i didn't think about shaders, that might work..
Image
Moltenar





Posts: 23
Joined: Thu Mar 25, 2004 8:43 pm
Location: playing Halo 2 at bungie studios

Post by Moltenar »

I did it by taking for exp the banshee and puttin its hex offset over that of the sniper rifle. only prob is dat they keep spawin over and over till u have like 50
mattp001





Posts: 309
Joined: Mon Apr 05, 2004 11:04 pm

Check out this work in progress ;)!

Post by mattp001 »

I think that I'm gunna call it "Bridge over troubled water." It won't be a huge level though. maybe a little bigger then battle creek.

here is is getting there:
I'll be done with it soon! This is the simple mesh, I will subdivide it toward the end of it's completion.

The bridge isn't done yet though. It is just a quick thing i made in 3dsmax though. All the rest is done in maya. I will have to do a considerable amount of tweaking to the level to make it right so that there isn't any spawn killing or unfair advantages.

Image
Image
LjBado





Posts: 159
Joined: Tue Mar 02, 2004 3:10 pm

Post by LjBado »

wow this is looking like itll turn out good, cant wait to see it in the HEK
mattp001





Posts: 309
Joined: Mon Apr 05, 2004 11:04 pm

Post by mattp001 »

yah, i have made levels for games before (like counterstrike and unreal tournament 2k3/2k4 and unreal 2). i am basically laying out the rough draft of the level. the actual "BSP" or terrain i will get finalized soon. things like the bridge or the tree that i will be adding will be made as a piece of interchangeable scenery. if i can, i might make a waterfall or something. basically it will be fun :) and thats all that matters
HoboRockAssassin





Posts: 732
Joined: Sun Jan 11, 2004 3:34 pm

Post by HoboRockAssassin »

this look really good but wut will the terrain be like (snowy, grassy, sandy)
also wut kind of weapons or vehicles will be in this u gonna make ur own or just export some from halo
mattp001





Posts: 309
Joined: Mon Apr 05, 2004 11:04 pm

Post by mattp001 »

as far as i know, there isnt going to be any ability to make new vehicles or weapons. i thought that this is strictly just a map maker. anyways, this is goint to be like a battle creek/blood gulch like setting. i think im going to add a waterfall somewhere, either by the bridge, the "pond" or on the other side of the map leading to the pond via a creek
HaloSpartan343





Posts: 176
Joined: Thu Mar 25, 2004 1:04 pm

Post by HaloSpartan343 »

look at the Q & A I belive u can make weapons and vehicles
HoboRockAssassin





Posts: 732
Joined: Sun Jan 11, 2004 3:34 pm

Post by HoboRockAssassin »

no hes talking about with HEK
that sux so much that after all this anticipation all we can do is make maps and not anything else
mattp001





Posts: 309
Joined: Mon Apr 05, 2004 11:04 pm

Post by mattp001 »

well originally back a while ago, they were thinking of releasing the sdk. not the full source, the sdk. so people could make mods with different sounds, people, weapons. for example: counterstrike off of half life. i wish that they would release the modable engine damnit. i dont feel like making an engine all the way from scratch.
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Nice big sexy Xs!
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

Hunter wrote:Nice big sexy Xs!
same with me :?
  • Image
mattp001





Posts: 309
Joined: Mon Apr 05, 2004 11:04 pm

Post by mattp001 »

crap, the server is down :( i will have to put em somewhere else.
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

try planetsideimages.com
they good :D
  • Image
Post Reply