Halo 2 for PC Update soon!

Discuss general issues about modding HaloPC. Post ideas for mods here.

What maps should I include for the Beta?

Poll ended at Sun May 02, 2004 1:01 am

b30, b40, updated BG
11
85%
d40, d20, sidewinder
2
15%
Other (post)
0
No votes
 
Total votes: 13

{IAS}Bunkerking





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Post by {IAS}Bunkerking »

why doeshj this guy care so much
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Duffman





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Post by Duffman »

There's another update to the halo2 mod out, but i don't think it's as good as this one will be. Anyways, Drlime hasn't been commenting on that one at all, atleast this guy helped with the original.
DrLime





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Post by DrLime »

Duffmn04 wrote:There's another update to the halo2 mod out, but i don't think it's as good as this one will be. Anyways, Drlime hasn't been commenting on that one at all, atleast this guy helped with the original.
Link?
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Duffman





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Post by Duffman »

DrLime wrote:
Duffmn04 wrote:There's another update to the halo2 mod out, but i don't think it's as good as this one will be. Anyways, Drlime hasn't been commenting on that one at all, atleast this guy helped with the original.
Link?
Link? You need a link? When i was playing against you online you said you had already seen it

anyways, here IT is
LjBado





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Post by LjBado »

Im gonna finish the Sp maps tonight, mp ill be a little while. I need someone to walk me through putting in new weps (i want to bring the human SR back to MP, while keeping the covie sniper) I had someone helping me, but he lives in a different continent (i live in US, hes in UK). Thanks guys.
The bitmaps is a wopping 1 gig file, i compressed it to 649 megs, but woo thats big, the rest of the files are only like 5-6 kb each (ppfs).
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Post by DrLime »

Duffmn04 wrote:
DrLime wrote:
Duffmn04 wrote:There's another update to the halo2 mod out, but i don't think it's as good as this one will be. Anyways, Drlime hasn't been commenting on that one at all, atleast this guy helped with the original.
Link?
Link? You need a link? When i was playing against you online you said you had already seen it

anyways, here IT is
I thought you were talking about Hunter's Halo 2 mod. The Aotcr mod doesn't use my models.

Btw, we were on the same team if you remember :wink:
LjBado





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Post by LjBado »

Its ready for beta testing!
I need testers, so send me a message on AIM (oldmancaboose), or an e-mail (legionbado@hotmail.com).
You need Fraps, or the demo for this.
Thank you.
DrLime





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Post by DrLime »

ljbado wrote:Its ready for beta testing!
I need testers, so send me a message on AIM (oldmancaboose), or an e-mail (legionbado@hotmail.com).
You need Fraps, or the demo for this.
Thank you.
I have a full copy of Fraps 2.0. You know my email.
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Duffman





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Post by Duffman »

wait, so has he gotten permission?

And will this halo2 mod contain the halo2 skins to bloodgulch only? It's reeeeeally annoying when you want to play a different map, but the AR, Hog, and RHog all look wierd
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Post by DrLime »

Duffmn04 wrote:wait, so has he gotten permission?

And will this halo2 mod contain the halo2 skins to bloodgulch only? It's reeeeeally annoying when you want to play a different map, but the AR, Hog, and RHog all look wierd
Well, I have yet to give him permission.
LjBado





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Post by LjBado »

Lime, HEK is almost here, just let em go... We will have a bash i tells ya! I think it kinda sux that hek is coming out, when I'm in the process of finsihing my mod. Then again... HOLY SHIT.
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Duffman





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Post by Duffman »

Anyways, will the skins be contained to blood gulch? Cuz otherwise, it makes the AR black, the hogs yellow/black, the pistol black, wierd sounds everywhere, etc.
LjBado





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Post by LjBado »

it shouldnt... I made the map on b30 and b40 so...
Why would you try to open another map when you have the mod for BG? Well im releasing the beta, so we'll find out wont we?
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Duffman





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Post by Duffman »

Like if you have the halo2 mod on bloodgulch, but you want to play on a stunts server. There are pixalated explosions, everything sounds wierd, and the skins look stupid
DrLime





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Post by DrLime »

You never sent me the .rar in the email :shock:
LjBado





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Post by LjBado »

it was too big, i have to redo the bitmaps.
Problems:
A) Plasma Pistol has green on the front for its glow, its overcharge is a big green block.
B)Plasma Rilfe has big blue block.

Im correcting these now, but I cant seem to make the gauss hog fire slower (its over the warthog) and the yellow hog's turret wont completely disappear (on the rwarthog). I pasted the cyro glass meta over the Rl turret, but parts of it still float in the air.
It should be out soon.
LjBado





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Post by LjBado »

The yellow warthog is giving me some probs, not all of its turret is disappearing. It places over the Rwarthog, do you think i should put those c gun turrets in instead?

NOTE: I still have not found the broken bitmaps, but I am finding new ones every day.
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

ya that would be better
LjBado





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Post by LjBado »

alright, I'm gonna go into HMT and cap that thing. About the Tank, you guys want that? Maybe a custom skin from halomods, I could ask to use one.
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

nah leave out the tank make a new model for the wraith but make it a human veh ..like have human proj
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