Halo 3 Retail Game Research

Discussion about modding Halo 3.
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darvolt





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Post by darvolt »

first of all... the functions/functionality is important. then I'll adjust the style
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Post by xzodia »

XMagicMunchiesX wrote:can i ask a ? "what kind of hashes need to be decrypted"
i think it was k00 said what hashes etc their is, a few pages back
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Post by LuxuriousMeat »

grimdoomer wrote:no you could just wait till the map pack comes out, then pray to god that some releases how to sign the container files. then its just the matter of signing the maps. I hate encryptions :cry:
The maps are not container files are so not signed like them.
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Post by XMagicMunchiesX »

well i want to know lol i couldnt find the post
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Tural




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Post by Tural »

darvolt wrote:first of all... the functions/functionality is important. then I'll adjust the style
... But... You went out of your way to do the style before the functions...
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Post by grimdoomer »

LuxuriousMeat wrote:
grimdoomer wrote:no you could just wait till the map pack comes out, then pray to god that some releases how to sign the container files. then its just the matter of signing the maps. I hate encryptions :cry:
The maps are not container files are so not signed like them.
I know but the maps are in the container files, so if you modify the map it needs to be sign, if you modify the container its by injecting a modded map the container will have to be signed or w/e too.
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Post by i.am.terror »

Tural wrote:I hope that UI is a joke.
Tural wrote:It's not professional looking. It looks like it was made by a child who likes pretty colors. An application being developed for wide use should not have such an absurd layout. It's like SPPF, only worse.

well he's not selling ti and there will be multiple apps that do the same thing. you don't have to use it. odds are it was made by a child too most of the people here are between the ages of 11-22. hell maybe he likes pretty colors too. my point is, who are you to judge what looks good and what doesnt? what's appealing to some might not be to others. so go ahead and give your opinion, but don't insinuate that he is wrong in any way for making his application look the way he wants.
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Post by Tural »

All of my comments were opinion-based.
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Post by i.am.terror »

since when is "i hope that UI is a joke" an opinion?
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Post by Veegie »

i.am.terror wrote:since when is "i hope that UI is a joke" an opinion?
Since general morality was reached as an instinctive consensus and homosapians began to develop spoken language.
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Post by Tural »

That, and I never said all of my posts were opinions. I said they were opinion-based.
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Post by OwnZ joO »

grimdoomer wrote:
LuxuriousMeat wrote:
grimdoomer wrote:no you could just wait till the map pack comes out, then pray to god that some releases how to sign the container files. then its just the matter of signing the maps. I hate encryptions :cry:
The maps are not container files are so not signed like them.
I know but the maps are in the container files, so if you modify the map it needs to be sign, if you modify the container its by injecting a modded map the container will have to be signed or w/e too.
I think you're arguing about different things, I'm pretty sure what grim is trying to say is, if you want to avoid having to burn a new DVD every time you want to test a mod, then you can wait til modding hard drive content is available.
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Post by LuxuriousMeat »

OwnZ joO wrote:
grimdoomer wrote:
LuxuriousMeat wrote:
grimdoomer wrote:no you could just wait till the map pack comes out, then pray to god that some releases how to sign the container files. then its just the matter of signing the maps. I hate encryptions :cry:
The maps are not container files are so not signed like them.
I know but the maps are in the container files, so if you modify the map it needs to be sign, if you modify the container its by injecting a modded map the container will have to be signed or w/e too.
I think you're arguing about different things, I'm pretty sure what grim is trying to say is, if you want to avoid having to burn a new DVD every time you want to test a mod, then you can wait til modding hard drive content is available.
If you read what he said, you can tell that he is indeed talking about what I am talking about.

And modding content off the hard drive will be even harder than modding the disc maps. Because the maps would have to resigned and rehashed and then the actual file the maps are contained in will also have to resigned in a way only 2 people know how to.
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Post by M »

Sgt.Peppers wrote:
Tural wrote:It's like SPPF, only worse.
Yay, I'm not the only one who hates the UI of that thing.
Mach des ma Blau, oder silber oder sowas.
Mach auch ma die Eigenwerbung da unten weg, reicht ja schon wenne das unter "About" schreibst ;)
Dann das ganze noch in 2 Sprachen (Englisch, Deutsch) und fertig isses ^^
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Post by grimdoomer »

well any atempts to hack forge, you would need to resign/fix encryption/redo has/w/e for the container file CON.
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Post by Trulife8342 »

i.am.terror wrote:since when is "i hope that UI is a joke" an opinion?
Quote of the year.

And meat I thought 3 people knew how to do it, I wont say any names but yeah I thought it was three, I mean im pretty damn sure I already saw a video of a modded map, I think I still have the video but it wasnt Angerwound or roofus that gave me that video, and the person that did would never steal credit for it since he is far more knowledgeable than 97% of modders here.
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Post by turk645 »

http://youtube.com/watch?v=s5C0Q6_9J-c
is that the video you were thinking of? If so then they are just glitches and not mods casue ive done the long distance pickup one.
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Post by OwnZ joO »

LuxuriousMeat wrote:
OwnZ joO wrote:
grimdoomer wrote:
LuxuriousMeat wrote:
grimdoomer wrote:no you could just wait till the map pack comes out, then pray to god that some releases how to sign the container files. then its just the matter of signing the maps. I hate encryptions :cry:
The maps are not container files are so not signed like them.
I know but the maps are in the container files, so if you modify the map it needs to be sign, if you modify the container its by injecting a modded map the container will have to be signed or w/e too.
I think you're arguing about different things, I'm pretty sure what grim is trying to say is, if you want to avoid having to burn a new DVD every time you want to test a mod, then you can wait til modding hard drive content is available.
If you read what he said, you can tell that he is indeed talking about what I am talking about.

And modding content off the hard drive will be even harder than modding the disc maps. Because the maps would have to resigned and rehashed and then the actual file the maps are contained in will also have to resigned in a way only 2 people know how to.
I never said anything about it being easier, I said it wouldn't require a new DVD every time, because somebody mentioned that and I thought that's what he was talking about. I know that only a few people know how to do it at the moment, and i also knew there would be some protections on the container files, on top of the protections on the maps that need to be broken, but once/if that all gets taken care of, you won't have to spend money on DVDs all the time anymore to mod H3
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Post by LuxuriousMeat »

OwnZ joO wrote: I never said anything about it being easier, I said it wouldn't require a new DVD every time, because somebody mentioned that and I thought that's what he was talking about. I know that only a few people know how to do it at the moment, and i also knew there would be some protections on the container files, on top of the protections on the maps that need to be broken, but once/if that all gets taken care of, you won't have to spend money on DVDs all the time anymore to mod H3
I wasn't talking to you when I said it would be harder. I was talking to grimdoomer, hence a little section break in between my post.
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Post by Digital Marine »

Meh, I read half the page and it's all arguing.

Darvolt, it's nice that you're trying for something new, I usually do the same. But perhaps a different color scheme would be nice. Also, just a thought, but the tags, in your case, they should be listed vertical instead of horizontal to save space.

This post isn't intended to argue over, it's just suggestions.
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