Model Issues after Rebuild
- UntalkativeBunny
- Posts: 396
- Joined: Tue Oct 09, 2007 2:44 pm
- Location: Pictou, Nova Scotia
- Contact:
Model Issues after Rebuild
Hey
I got some more problems... I pmi'ed a few things normally, decrapped like always, and rebuilt. Everything went fine and dandy, but when i went into sparkedit , i saw this big blob of crap. It was the assault rifle. for some reason the assault rifle model got fubar'ed during the rebuilding. i have already tried exporting the models from other maps and placing them in to the rebuilt one, but i get randomized blobs.
I got some more problems... I pmi'ed a few things normally, decrapped like always, and rebuilt. Everything went fine and dandy, but when i went into sparkedit , i saw this big blob of crap. It was the assault rifle. for some reason the assault rifle model got fubar'ed during the rebuilding. i have already tried exporting the models from other maps and placing them in to the rebuilt one, but i get randomized blobs.
- UntalkativeBunny
- Posts: 396
- Joined: Tue Oct 09, 2007 2:44 pm
- Location: Pictou, Nova Scotia
- Contact:
- UntalkativeBunny
- Posts: 396
- Joined: Tue Oct 09, 2007 2:44 pm
- Location: Pictou, Nova Scotia
- Contact:
O.o
That, I can say, is queer.
Weapon you PMI AI, the [actv] tag should refer to a weapon, in this case the assault rifle. The model will only be crapped if it wasn't in the map already. If it is crapped, re-extract it from the original map and rebuild again.

That, I can say, is queer.
Weapon you PMI AI, the [actv] tag should refer to a weapon, in this case the assault rifle. The model will only be crapped if it wasn't in the map already. If it is crapped, re-extract it from the original map and rebuild again.
For anybody still wondering where FTD has gone, here it is.
- UntalkativeBunny
- Posts: 396
- Joined: Tue Oct 09, 2007 2:44 pm
- Location: Pictou, Nova Scotia
- Contact: