Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Tural
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by Tural » Mon Nov 05, 2007 2:32 pm
That doesn't mean it's good, or it will be good when you do so.
GametagAeonFlux
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by GametagAeonFlux » Mon Nov 05, 2007 2:52 pm
DEEhunter wrote: I said i was going to make a normal map out of it.
More detail != good detail. It's not going to look any better as a normal map.
CtrlAltDestroy
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by CtrlAltDestroy » Thu Nov 08, 2007 7:38 pm
I was just wondering if anyone had the actual falloff colors for the armor. :/
CDK908
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by CDK908 » Fri Nov 09, 2007 6:30 am
try using the same one as halo 2 see what happens.
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Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
Tural
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by Tural » Fri Nov 09, 2007 6:34 am
Needs AA. The bump looks very bad without it. I find it difficult to even analyze the render when it has rough edges as it does. It's too distracting.
Veegie
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by Veegie » Fri Nov 09, 2007 1:07 pm
*supersampling
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
Tural
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by Tural » Fri Nov 09, 2007 1:27 pm
That was my next guess.
samnwck
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by samnwck » Fri Nov 09, 2007 6:06 pm
This a little thing i've been working on, so far the chest piece is the closest thing to completion. I just want to know what could be improved.
CtrlAltDestroy
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by CtrlAltDestroy » Fri Nov 09, 2007 6:17 pm
Tural wrote: Needs AA. The bump looks very bad without it. I find it difficult to even analyze the render when it has rough edges as it does. It's too distracting.
:?
Tural
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by Tural » Fri Nov 09, 2007 6:43 pm
Much better looking.
CDK908
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by CDK908 » Sat Nov 10, 2007 7:45 am
i don't know how it looks. the reflection is from halo 2. only thing from halo 3 was the normal map. i had to make my own diffuse map cuz i can't find it anymore. i also had to make the cc from scratch(or at least begin with the normal map)
it looks a bit bad but tell me how i can improve it.
Signature over file size limit of 75kb, please read the rules.
Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Sat Nov 10, 2007 8:02 am
Make the reflection more diffuse (if that's possible).
I know nothing about rendering, so please don't treat me like a noob.
For anybody still wondering where FTD has gone,
here it is .
Keablr
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by Keablr » Sat Nov 10, 2007 12:02 pm
CDK908 wrote: i don't know how it looks. the reflection is from halo 2. only thing from halo 3 was the normal map. i had to make my own diffuse map cuz i can't find it anymore. i also had to make the cc from scratch(or at least begin with the normal map)
it looks a bit bad but tell me how i can improve it.
http://static1.filefront.com/images/per ... uekpmr.jpg
The armor looks to shiny needs to be way more dull. Get some pics of the Campaign Halo 3 Master Chief and compare it.
CabooseJr
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by CabooseJr » Sat Nov 10, 2007 1:07 pm
If CAD can render it with the Security helmet and katana, I will be happy.
CDK908
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by CDK908 » Sat Nov 10, 2007 3:29 pm
how does it look?
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Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
V0Lt4Ge
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by V0Lt4Ge » Sat Nov 10, 2007 3:40 pm
Still too shiny.
DEEhunter
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by DEEhunter » Sat Nov 10, 2007 3:51 pm
Use an alpha map with bumps and scratches and make it a specular.
Snave
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by Snave » Sat Nov 10, 2007 6:40 pm
Wait.. since when did people start getting the halo 3 mc model >_>
Tural
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by Tural » Sat Nov 10, 2007 7:06 pm
Since about three weeks after the beta came out.
Doom
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by Doom » Sat Nov 10, 2007 7:38 pm
And it appears it's been completly let free onto the net recently
.
-Doom
Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?