Official AI Zones In MP Tutorial

Tutorials for the Xbox version of Halo 2.
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halo0001





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Post by halo0001 »

How could you get into trouble if your copying chunks :?
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grimdoomer




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Post by grimdoomer »

idk but i would rather leave it alone if you can get into trouble for that then we dont know what where getting into.
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Post by DirtJumper »

idk but i would rather leave it alone if you can get into trouble for that then we dont know what where getting into.
that is weird, but anyway I tried it with entity and the did not walk. so now that the hurricane is gone and I have power, I can try it your way.
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grimdoomer




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Post by grimdoomer »

well i found out entity can transfer anything in any bsp properly.
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DemonicSandwich




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Post by DemonicSandwich »

Decompiling is too much of a hassle if your only adding reflexives.
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grimdoomer




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Post by grimdoomer »

well you can only use entity if you have modified source to properly transfer bsp chunks.
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Post by Trulife8342 »

You can use entity to do all of this, Yes H2G makes things A LOT easier, but its very possible to do this using entity, and go ahead and tell them. there are 3 people that I know that have done it and thats supermodder, me, and the last one I dont want to say cause then yes he would get in deep caca, but yeah 3 people have done this so far, and im making a revised tutorial because yours left quite a few things out, its still good but ill make sure to be very detailed in mine. Good job.
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Post by Supermodder911 »

Wow great job. Makes all my help pay off, but the tutorial was kinda bad...
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grimdoomer




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Post by grimdoomer »

yea by the way whats with the whole omg i cant tell you how to do it in entity cause we will get in trouble. i mean yea i did it in H2Core but now i cant so entity is my only option. ohh and uhh it would help to get the custom geometry soon

ps truelife can you tell me how to make the AI smarter i remember talking to you about it but never found out.
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Post by grimdoomer »

I have updated the tutorial and added some more information and made it a lot more organized. Im working on the AI capture the flag stuff and vehicle customization PLUS how to make you pelican you bitch.
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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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Post by Zone 117 »

Good job on figuring this out.
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grimdoomer




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Post by grimdoomer »

i might have just found a way to do this using entity, im still testing it if it works i should have another tut up tonight or tomaro if not then it dident work.
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Post by Supermodder911 »

Nah, you didnt.
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grimdoomer




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Post by grimdoomer »

yea dident work, how did you do it??????
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Post by Supermodder911 »

????????
We Will never know.
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grimdoomer




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Post by grimdoomer »

na I have other ways of finding out.
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Post by mr_penguin »

click16 got the zones to work with entity, he couldn't use h2core because his computer is very old.

I'll see if I can get a tut up.

To get the zones to work just copy over everything you normally would with the chunk cloner, (ai squads, squad types, ect.) and then go to the sbsp tag and copy over the reflexive with the offset of 212.
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grimdoomer




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Post by grimdoomer »

it doesent work, ya entity says that its there but it isent, tell him to reopen his map and go to the sbsp tag and 212 wont be there. Trust me unless you modify the source its not happening with entity. Yes they still move but they hit walls and stuff because 212 is pathfinding and its not in the map.
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Post by OwnZ joO »

I'm pretty sure you can't clone chunks for the sbsp using entity.
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Post by grimdoomer »

you cant at all, trust me i have personly tried with every version there is I have tryed meta facking it it is impossible unless you modify the source and trust me its very difficult. From what i understand you have to recalculste the bsp's magic, recalculating any magic in the map isent the easyest thing in the world. I have also found this out because I was trying to inject collision with more vertecise than it originaly had. Any way you can not clone, add, delete, or anything else to bsp chunks. Right now im learning as much as I can about how the halo maps work and im trying to amke my own app. I can programe a lot in VB but i need to be able to do a cuple more things in VB befor i move up to C# where I can try to solve the problem but I doubt it. Any one wanting to see how complicated this relly is or wants any information on AI, feel free to IM me at xXplayerificXx ill be on all day.

PS: click16 your lucky entity dident brick your map when trying to copy the bsp chunk!!!
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AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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